
Weird west legends meet eldritch horror in BLOOD WEST, an immersive stealth FPS. Become the Undead Gunslinger, doomed to roam the barren lands until he manages to purge their curse, freeing his soul. 3 varied scenarios, perk-based character progression, and 20+ hours of gameplay await you!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Weird West legends meet eldritch horror in BLOOD WEST, an immersive stealth FPS. Become the Undead Gunslinger, doomed to roam the barren lands until he finds the means to purge their curse and free his soul. No, this isn’t your typical Wild West desperado redemption arc. This is a damnation arc.
The Canyons, the Swamp, and the Mountains. Each swarming with abominable monsters and unholy demons, these are open-ended worlds for you to explore freely at your own pace. It will take the player over 20 hours on average to complete all three scenarios, and over 35 if they want to see everything the barren lands have to offer.
Blood West is a stealth FPS inspired by the genre classics such as the Thief series (whose fans will be happy to hear the voice of Stephen Russell, the actor voicing the master-thief Garrett, returning here as the protagonist), S.T.A.L.K.E.R. games, or - from the contemporary catalog - Hunt: Showdown. The gameplay rewards the careful approach: scouting the area, stalking your enemies, and striking from the shadows. Can you figure out a way to clear a fort full of ghouls and monsters without raising an alarm?
The Barren Lands present the player with a nightmarish, twisted vision of the Wild West legends. The curse that has befallen the realm has corrupted every living thing, defiled the land itself, while summoning restless spirits and dark entities. In this mixture of gunslinger pulp and Lovecraftian horror, dark occult magick presents just as much of a threat as sudden lead poisoning.
In Blood West you will meet many colorful, yet strangely twisted, fully-voiced NPCs. Just as much prisoners of the Barren Lands as you are, they will sometimes share their unusual stories and send you on various missions. Play nice and they might reward you or become your allies. Cross them and risk their wrath.
The game won’t hold your hand. You’ll have to explore the land for yourself (buying a map from a vendor might prove useful!), and figure out your own way to approach quests. As you poke around the three expansive maps, keep an eye out for hidden places and secret stashes. There’s gold in the mountains! Fair warning - it’s probably cursed.
If sneaking around isn’t exactly your thing, or you feel that you have a power advantage over your enemies, you can always take the head-on approach and meet your enemies guns blazing. Blood West comes from the creators of the fan-favorite boomer shooter POSTAL: Brain Damaged, so much gratuitous fantasy violence and pixelated blood splatter is to be expected!
One man’s hell might be another hoarder’s paradise! From simple one-use items like bandages, through medical tinctures, explosives and incendiaries, straight to arcane artifacts that - once slotted - can change the way you play the game, the Barren Lands are just filled with STUFF. There are tons of useful items to discover, and there’s a special player’s stash crate for all those super-rare potions that you’ll hoard and never use.
A gunslinger without a gun would be just a regular slinger. Where’s the fun in that? Blood West makes sure you’ll have plenty of weapons to choose from. Revolvers, rifles, shotguns, carabines - a great variety of firearms, from standard army-issue to those infused with powerful magic, or straight-up possessed. And if you prefer not to cause a ruckus, there’s a wide selection of hand-to-hand combat weapons and archery weapons to pick your favorites from.
The RPG-like perk-based progression system in Blood West will allow you to highly customize the gameplay experience to your liking. Become a stealthy hunter, a revolver-fanning gunman or a relentless berserker. You will gain experience and progress through the skill tree, while discovering new artifacts in each of the scenarios that will bestow on you additional abilities. Combining skills and load-out creates more possible playstyles than you’d normally be able to explore in one playthrough.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49−50% | 6.7Kreviews | 90% | — | $3.5M |
| $12.49−50% | 443ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
特價買的克蘇魯風格的遊戲 看得出有再用心做出來的遊戲 許多武器都有些特殊功能 如果多了解怪物攻擊模式 打起來蠻有成就感
it got some boobs in it
It has good atmosphere, a nice story (though nothing out of the ordinary) and it has some fun weapons and guns to use which you can have a build of items around them. What sucks is the stealth system. Mind you, I love stealth games and this game seemed to be right up the alley for me with its focus on stealth to survive... except the stealth sucks in this game. Here are a few reasons why: 1) All the enemies share one common stealth detection meter, no matter if on enemy has seen you for one second or another 5, all enemies in your vicinity will aggro once the meter is full. You can exit the detection range of one enemy then if you enter the detection range of another enemy, the stealth meter will remain at the same level. This is a bonkers stealth system. 2) When you kill an enemy, the way the enemies detect you is very strange. Sometimes they'll run to the spot where you killed the enemy, other times they'll insta detect you and zero on your location, sometimes they'll aggro on you even if they are on different floors and rooms. 3) If you manage to alert enemies, they'll know where you are at all times even if you break line of sight. So, you might make 8 turns in one building and they'll still zero on you. You can crouch and prey for the enemies to run out of alert time, climb onto a roof where they can't get to you or run far away for threat to drop. Like... this game would be very fun with a polished stealth system, instead it feels very rudimentary. I still recommend the game, but with caveats. I'd give it a 7/10
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Jul 25 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Polish, Russian, Hungarian, Portuguese - Brazil, Simplified Chinese, French*languages with full audio support
| $35.99 |
| 222ratings |
| 86% |
| — |
| not modelled |
| $24.99 | 139ratings | 86% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love this game. More than I could explain. It's great!
have not finished the game yet but I'm in chapter 3 and really having a good time. bit hard at first but you slowly work up to be an undead killing machine... a very fragile undead killing machine. but a killing machine none the less, the writing has its charm and it captures the western vibes very nicely. its got a bit of camp and for the price id say is worth your time.
A fun mix of stealth and shooting. Takes a little getting used to but the gameplay is really satisfying. Aesthetics are easy on the eyes too.
сетинг прям вкусность, геймплей тоже прошел на бесплатной раздаче в EGS, но решил поддержать разработчиков своими 300р, еще и длс взял, но пока не распробовал
Задорный и атмосферный стелс-шутер. Хорошая стрельба, интересное изучение мира, непростые сражения, множество хитрых тактик для устранения тупой, но агрессивной нечисти. На удивление симпатичная графика с крупными пикселями.
Upon first attempt at this game I was aggravated and put off. I died frequently, didnt understand the stealth, and thought the enemies were bullet sponges. A few days later I decided to go into with a different mindset focusing on learning and being patient kinda similiar to a souls game. It then became one of my favorite games and I have since completed a deathless playthrough. I take back all I initially thought and now play the game as a sort of comfort game because I know it so well. Very excited for scavengers
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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