
'Blood & Gold: Caribbean!' is a blend of economic strategy and open-world RPG, set in the pirate era of XVII Century Caribbean. The game is based on the significantly improved Mount & Blade: Warband engine.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Spanish - Spain
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Данная игра довольно интересная, этот Кровь и Золото Карибы, переделанный mount and blade в более интересную игру, войны на кораблях на море, индейцы, контента в игре довольно много, из фракций есть Голландия, Франция, Англия, Испания и Береговое Братство, в игре также есть интересные квесты, даже в карты можно сыграть в таверне, что касается DLC для этой игры, ну я ожидал большего от DLC.. В DLC вам нужно просто проходить сюжет, бродить и выживать и захватывать некоторые территории, к сожалению там даже фракцию нельзя сменить, тем не менее DLC на любителя, тем не менее игра хорошая как и основная игра и DLC тоже норм, я рекомендую данную игру, она пойдёт на многие слабые устройства ПК, можете смело покупать игру Blood and gold Caribbean
the game is very hard at first, as it is unforgiving for newbies and experimented players: It is a very fun game but limited you will finish the game in 10 to 15hrs. When you reach the end, there will be no more enemies and therefore nothing else to do. In this game, you will get a boat, fire grape-shot at other boats, board them, kill them all, then sell the boat to make money. Money will let you recruit troops to secure your boats or your towns. If you do not create your own nations, capturing cities will be for your country with very little reward. If you do create your own nation, you will be the prime target of everyone else :-). Capturing a city by sea is fun and quite easy with the right ships. Capturing a city by land will let you tremendous amount of casualties. Sleep with the prostitutes to reset your fame (they know every governor). beware, if you get knocked out, you will be put to slavery and lose your money and equipment (though you could put some to the bank). Use savegames (and select allow me to quit without saving) Do not attempt to earn money with trading, it is randomly set and changes over time. (and you will most likely lose money). Instead be a true pirate and rule on the sea. The game is very ugly and buggy but you should give it a chance.
Classic. Only play if you liked Warband. Otherwise play that.
It's like if Bender made an M&B game, with blackjack and hookers!!!
A rather lacklustre mount and blade knockoff. At least it has pirates.
حبيت ماونت اند بليد ؟ ابصم لك بالعشرة انك بتحب هذي اللعبة فيها قصة لكل فاكشن و القتالات اسطورية سوا كانت بالسفن ولا بالمواجه المباشرة شي اسطوري و ادماني خاصة نهاية اللعبة كانت شي اسطوري
"Mark and remember our purpose. To guide all wayward souls 'til they reach a quiet road. To guide all wayward desire 'til impassioned hearts are cooled. To guide all wayward minds to safe and sober thought. By the Father of Understanding's Light, let our work now begin." "For two decades now I have endeavored to locate this Observatory... a place rumored to contain a tool of incredible utility and power. [...] With this device, there would be no secrets among men. No lies. No trickery. Only justice. Pure justice." "Let us find the Observatory together. For with its power, Tyrants will fall, Heretics will cower, and hearts and minds of the world will be ours."
good game but too expensive
Видно как разрабы старались, но не дажали. Интересная концепция миссий с бандитами и освобождения себя из рабства. Но много недоработок например модельки кораблей маловата и они повторяются. багов было не сильно много в целом где то 5-6/10 могу поставить
382 hours playing, and I still come back
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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