
A "Blind" simulator that lets you experience a new perspective and immersive sensory journey. Step into a world of darkness using your guide cane.
Modeled estimate, not a reported figure. How we estimate →
Media

About
You Can't See! but your senses draws the world
You lost your vision and memory due to an accident. Your guide cane became your new "eye"! You navigate environments that are familiar or distant— home, subway, a bustling street—illuminating objects through touch and memory.
Control Your Cane
With each touch, your cane brings the world to life. Uncover objects that hold meaning, from a humming boombox to the scent of a flowering plant.
Choose Your Experience
Enjoy this unique experience immersive, whether you’re a casual player seeking a heartfelt narrative journey, or someone who wants the tension of a true-to-life simulation.
Explore, Discover, and Interact
Navigate your surroundings not just by cane, but through hearing, memory, and imagination. Listen for distant footsteps, the rush of a subway train, or the breeze through trees as you piece together your world.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, French, Italian, German, Korean, Traditional Chinese, Turkish +1 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The potential for educational video games is likely limitless, and this one delivers a lesson in empathy quite effectively, by teaching you how everyday items, routines, and locations can differ wildly between people according to their needs. While playing through the story itself is quite a short experience, the levels that make up the story are extremely large, with various collectables and extra goals to achieve, should one desire to spend a little longer in the new perspective. I do feel the game could stand to be a bit more direct in terms of its educational approach, by explaining accommodations explicitly, though I can also think of a couple of reasons not to include such a thing.
The main mecanic is the cane but this one glitch to often. And the echo effect give a real headache which you need to use all the time
Das Game ist gar nicht so einfach!!! Aber es ist cool gemacht und mal was anderes
Симулятор жизни с низким гемоглобином
[b] Great [/b] concept, but the execution was a little off. The cane feels "floaty" when you try and sense the environment with it. There's also a bunch of physics issues with the cane interacting with other game objects that causes a good amount of issues. The music/world audio and the UI effects aren't able to be configured separately so it leads to somewhat of a leveling issue between game/immersion and UI. Also the directional audio could really use some work, I really like the concept & experience this game is trying to express, but the of any of the issues I think the controls were my #1.
I find it really thought provoking. I picked up the demo and enjoyed it immensely, so purchased the game to continue exploring the world. It's very good at generating emotional responses that a real blind person would likely feel at times, and I recommend it for a unique experience.
No, I don't recommend it. Being blind is not fun at all, and your only tool to navigate the environment being a cane that constantly glitches makes it worse. I enjoy the concept and the intention behind it, but it's not my cup of tea.
Бьёшься обо все преграды, да с такой частотой, что заучиваешь...
Awesome game and rising valuable awareness about something that affects 40 million people around the world
Fun concept not a fan of the exceution of it
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.