
Blazing Core is all about knight battles, set in the future and brought forth by a team centric tactical shooter. Fine tune your mech and its unique abilities until they fit your preferred playstyle. Interact with your allies: the abilities of various mechs can be weaved together to create a perfect path to victory, no matter how bold...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French
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Я наблюдал за ней с самого начала, так как крайне неравнодушен к всевозможным машинкам на ножках. На сегодняшний день ее главной и важной особенностью является тот факт, что разработчики действительно занимаются проектом. Отзывчивые и внимательные, они упорно и неуклонно продолжают развивать игру. Вместо того чтобы кормить нас бесконечными эфирными завтраками, они постоянно вносят коррективы и дополнения. На сегодняшний день мехи в игре смотрятся очень «вкусно», их движения почти идеальны. Они не похожи на остальных, они уникальные и особенные. Нет, это не шагающие боевые роботы из Батлтэк, это не шустрые человекообразные трансформеры, нечто среднее, эстетически приятное. У разработчиков много планов на эту игру. Судя по тому, что они привыкли не только говорить, но и делать, очень скоро в проекте появятся крайне интересные моменты, призванные сделать его еще немного более особенным. Подробнее можно почитать на сайте или паблике разрабов. На сегодняшний день мы имеем тактическую мобу, с возможностью настройки меха под нужды команды для быстрых и ярких столкновений на аренах. Поднимаем онлайн и поддерживаем разработчика!
I want to like this game. It seems fun and I'm a sucker for mech games, but sadly there are no players. Peaking at only one or two players a day means you can't possibly fill up the 12 player matches and unfortunately it's un-playable. Best of luck to the devs, I hope they can salvage it somehow or get it out there and build a playerbase. If they do I'll update my review to recommended as my only current complaint is the player count.
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Hours played at review time, across 38 reviews with recorded playtime.
[h1] Curadoria [url=https://steamcommunity.com/groups/mamilosclub] Mamilos Club [/url] [/h1] [b](ATENÇÃO) O jogo está em Acesso Antecipado, ou seja, está sujeito a mudanças. Não é um game completo.[/b] [b]Blazing Core[/b] é um game [b]Tactical Shooter de Ação e focado em PvP[/b] desenvolvido e distribuído pela [i]OctoBox Interactive[/i], uma desenvolvedora que quer mostrar como seria uma guerra que se passa em tempos futuristas, uma guerra que já não é para humanos. A humanidade já evoluiu tanto tecnologicamente que um mero humano não faria a menor diferença no campo de batalha, dessa forma, diferentes mechas (robôs) foram criadas com base puramente bélica e tática para a maior performance possível dentro da batalha. O jogo é [b]focado totalmente em uma base competitiva entre os jogadores[/b], desse modo, [b]não tem uma história muito detalhada[/b], o que não é nada comprometedor para o gameplay que ele tem a oferecer. O gameplay gira em torno de dois modos de jogo no momento, 3v3 e 6v6, e de seis tipos de robôs, cada um com sua característica única (Tank, DPS, Suporte, ágil, etc.) que compõem um importante papel na criação de estratégias para ganhar. O game é bem tático, em base, [b]só ter habilidade não vai te levar a nada, a vitória depende de combinações entre classes e táticas para contra-atacar o poder de fogo do inimigo[/b], mas que no momento a classe de dano ainda está muito desnivelada e acaba sendo a que mais é escolhida para matar o mais rápido possível. O mundo de [b]Blazing Core[/b] traz cenários incrivelmente [b]lindos e bem detalhados[/b] que ainda são parcialmente destrutíveis e creio que com o passar do tempo terão mais e melhores ainda. As habilidades e efeitos de habilidades também são [b]muito bonitos e bem feitos[/b] trazendo uma experiência muito agradável aos olhos. O aspecto que mais me agradou no jogo foi com certeza a [b]customização de seus robôs[/b], possibilitando ao jogador customizar até mesmo as armas e com isso suas habilidades, trazendo um gameplay divertido e variado. Admito que não gostei da movimentação do game, [b]tudo bem que é um jogo de robôs e a movimentação é limitada justamente por isso[/b], mas creio que se tivesse uma movimentação mais dinâmica e que fosse possível esquivar de ataques seria muito mais competitivo e traria ainda mais ação ao jogo. No geral, o game não é nada incrivelmente demais e acredito que por enquanto não vale o preço que custa principalmente pela [b]baixíssima quantidade de jogadores[/b], tendo assim que jogar com bots para conseguir jogar alguma partida, porém, mesmo com tudo isso, é tudo muito bem feito e consegui me divertir bastante jogando, me lembrando bastante de [b]Overwatch[/b]. Portanto, [b]Blazing Core[/b] é um jogo que traz uma ideia bastante interessante e que acredito que pode virar algo muito divertido de se jogar com todo o esforço e atenção que os desenvolvedores estão dando ao game para sempre estar lhe melhorando com o apoio da comunidade. [h1]• Pontos Positivos:[/h1] - Gráficos muito bonitos; - Ambientação muito linda e detalhada que creio que com o desenvolvimento vão vir cenários ainda mais lindos e variados; - Divertido; - Customização; - Bem otimizado. [h1]• Pontos Negativos:[/h1] - Pouquíssima base de jogadores; - Movimentação; - Não tem tradução para Português. [h1] Análise Completa em [url=https://www.mamilos.club/2018/11/jogamos-blazing-core.html] Mamilos Club [/url] [/h1]
Cool looking mechs and the spirit of chivalry. Also great enviroment with small houses, vehicles and unknown back story of these people. Slow, meditative and smart gameplay. Im not recommend it to skirmishes or "one shot one kill" lovers. I wish there will be added some scenario missions and history of the world.
I thought this game would be "build a mech and fight others" instead its Overwatch with mechs oh and here are a few upgrades you can add
Напишу в коротко Сам жанр мне очень нравится! но так как это всего лишь начало пути развитии игры судить строго не буду, я очень надеюсь что игра достигнет своей цели и станет такой как ее видят разработчики в финальной версии таких игр достойных очень мало! да и можно сказать вобще их нет... и я надеюсь что парни все зделают что бы игру все полюбили Однозначно надо развивать игру по максимуму улучать улучать и еще раз улучать !!! Играть буду !!! --
This is an Early Access Review - gameplay, mechanics and other aspects may or may not change as the game progresses in its evolution. Welcome, Knight; You are in control of your mech warrior. Prepare yourself for a battle you must fight strategically to overpower your foe. Take over control points or kill the enemy team to win a round. The perfect combination of mechs can mean the difference between winning or losing. Strategize with your team for the perfect combinations to annihilate all that may stand against you. So choose your mech, mount up and get to the battlefield, our competition is already en route! Lead your team to victory! Blazing Core was released on Oct 18, 2018. It is the second release on steam by Developer Octobox Interactive, and was self-published. It is an Action, PVP, Online Multiplayer game, which you can also play against the AI, but there is no Singleplayer/Storyline mode. Currently, there are 7 customizable mechs. Use the in-game skin market that utilizes in-game currency earned to purchase vanity items for your mechs and banners. The in-game currency will be expanding as the title gets closer to final release, giving players more ways to get in-game content. Some content and currency can only be earned by completing the weekly quest or other special events. There is other content coming, like decals and animations, for the mechs. With 4 weapons, each having 6 additional module slots per weapon, you can modify your mech to fit your play style. There are 4 Game Modes; Versus AI (No Rewards), Quick Play (3x3 or 6x6), Training (Mech Tutorial), and Tournament (Not Yet Implemented). I would recommend you start with the training area to learn the game basics control. Then to versus AI; no rewards or in-game achievements are earned during this mode. The last mode currently in the game is Quick Play; in this mode, you connect to a random internet game. When Tournament gets implemented we will have the ability to form teams of 3 or 4 players and compete against other teams for unique rewards. Till this mode is in the game, playing with friends can be a matter of chance. Excellent visuals for the game world and mech skins. The Graphics are sharp, clean and modern, as you would expect from the Unreal Engine. It has what I would best describe as an epic hybrid futuristic orchestral mix, along with eerie sound effects, and the two mix well together for quite a pleasant auditory experience amid the battle of the knights. The worst aspect of the title at the moment is the low server populations. This should improve as the game furthers in development. I would recommend maybe some Free Weekends to help entice future players. You can utilize [url=https://steamcharts.com/app/928170#1m]Steamcharts (last 30 days)[/url] to see server population statistics, and see the best time of day to catch players online. You can also join their Discord Channel http://discordapp.com/blazing-core-game (Add it to the app) and look for players, and maybe even play with the developers. The game is well built and could be a lot of fun once the servers are more populated. You will spend hours learning to play with each of the mechs and their abilities to see which best suits your playstyle. Using modifiers you will build your ultimate warrior to lead your squad to victory. I found the mech movement to be a bit slow and it took some getting used to not having a dash. Yes, I am an addict for a dash/sprint key, I must admit. I still try the slower moving mechs as they have some epic loadouts. Some balancing I am sure will happen as the game moves forward. More maps are needed for more varied gameplay. Blazing Core: A Mech Knight Battle for Glory! 6/10 Pros +State of the Art Graphics +Steam Trading Card +Full Controller Support Cons -Low Server Populations -No Steam Achievements :Note: My Score for this title would have been higher by at least a point, if not for the low server population. If it gets a expanded playerbase the game will in a much better state. [quote]Key provided by developer/publisher for review purposes. Any opinions expressed are entirely my own!
Играю с самого начала альфа-теста.В целом неплохая игра.НО баланс кривоват,как бы его не исправляли плюс крайне низкий онлайн на данный момент.Модельки красивые,карты имеют множество проходов и закоулков,что позволяет придумать множество вариантов.Есть перки на модули,но чтобы выбить их нужно много задротить,как и для того,чтобы купить более-менее приличные скины.6баллов из 10
Отличная игра, где знание класса и тактический подход к игре в купе с прямыми руками решает, а не просто пиу-пиу, приятная графика, интересный игровой процесс и море удовольствия, а что еще нужно? Ах да, забыл упомянуть, присутствует весьма интересная система билдования, которая в будущем (я уверен) будет еще разнообразней.
Game is a joke, no real customization. No players online and clunky controls
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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