
Enjoy action-packed flashy combat with incredibly satisfying combos and responsive controls! Numerous characters, each with completely unique playstyles and loads of unlockable moves & upgrades! This action roguelike sets the bar for fluid fast-paced action.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6/day in the week to Aug 4 → 20.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Charismatic character designs with unique aesthetic styles and dramatic animations create an awesome combat experience.
Smooth controls, infinite possibilities of combos and ultra-responsive combat feedback create one of the best action experiences out there!
13 playable characters in the base game and 4 DLC characters, each with distinctly unique combat styles and personalities to explore.
There are hundreds of moves for you to build around, plus countless elemental effects and legacy skills passed between characters. The possibilities are infinite. Time to make the best fighter of your own!
Dive into free crossover content featuring two indie legends: ICEY and Dead Cells!
Reunite ICEY with the Narrator and embark on a journey guided by his voice... or, you know, just ignore him completely. :)
Alternatively, embody The Prisoner and slash your way through a specially crafted Metroidvania-style zone, uncovering a brand-new original story.
Please Note:
All plotlines included in the collaboration content are completely unrelated to the original IP of the collaboration.
Please be aware that this game contains visual elements such as flashing screens that may trigger photosensitive epilepsy.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1468 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
真正的轮椅只有白面,那些非要组成特定套路才能爽的轮椅在哪?社区纯纯老登自嗨。雷姬更是屎中屎,攻击频率跟疯狗一样,想凹无伤的人也是玩上横版魂游了
眉目游戏
非常好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Japanese*, Traditional Chinese*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Korean*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing combat. Probably the best i have ever experienced in a roguelike. Super fluid and varied with crazy moves and combos to discover.
This games sits in a very weird place: it's flashy, feels good to play and the collabs are amazing. But: - the lore is completely nonsensical (feels like there's some language barrier or wildly mistranslated), - the late game is same-y (find a skill that either deals a lot of damage and focus on dodging, or load up on skills that keep you 95% of the time invincible and just ignore every enemy attack), - bosses are the only thing that have a real chance of putting up a fight, - bosses attack visual clutter is outta control. However, there's a lot of care for each character, and the core game is solid (even considering the jagged edges). A sequel could probably tighten up the experience.
I have owned this game for a while and enjoyed BlazBlue IP itself since Calamity Trigger. Without getting into the lore because it is not important here this game is amazing. This gameplay loop itself is satisfying as you gain more moves to combo into. The movement is also great within the game as someone who has played hades, dead cells, etc I think this will be up alot of people's alley. In addition you never leave the run with nothing. You are reminded of your failures with the old runs and builds returning to you as assists in your next runs - making sure that you always try hard to get that perfect build down. What amazes me though is that even after layoffs at 91act this game didnt die... it just KEEPS getting updates, and not just patches characters added to rosters with their own plethora of moves, and route options. Yes there is some DLC but tbh if you dont want the character it doesnt matter and for the price point itll keep you busy for a bit. Even among other action rougelikes I often never find one as appealing of the gameplay here. This is a polished game here. If you just wanna turn your brain off this is it.
继续更新太难得了
大概还是偏粉丝向,或者适合喜欢华丽动作和角色玩家。跟一般肉鸽游戏不一样,玩法深度在尝试使用挖掘不同角色通关,偶尔打打还是不错的。虽然角色更新感人但毕竟我是受众,不知道我喜欢的角色好久能出了,唉想你了牢照牢黑。
겜패에서 하다가 세일이라서 갈아탈려고 구매함 이런게 압긍이어야지!!넘나 재밌는것
爽
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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