
Enjoy action-packed flashy combat with incredibly satisfying combos and responsive controls! Numerous characters, each with completely unique playstyles and loads of unlockable moves & upgrades! This action roguelike sets the bar for fluid fast-paced action.
Modeled estimate, not a reported figure. How we estimate →
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About
Charismatic character designs with unique aesthetic styles and dramatic animations create an awesome combat experience.
Smooth controls, infinite possibilities of combos and ultra-responsive combat feedback create one of the best action experiences out there!
16 playable characters, each with distinctly unique combat styles and personalities to explore.
There are hundreds of moves for you to build around, plus countless elemental effects and legacy skills passed between characters. The possibilities are infinite. Time to make the best fighter of your own!
Dive into free crossover content featuring two indie legends: ICEY and Dead Cells!
Reunite ICEY with the Narrator and embark on a journey guided by his voice... or, you know, just ignore him completely. :)
Alternatively, embody The Prisoner and slash your way through a specially crafted Metroidvania-style zone, uncovering a brand-new original story.
Please Note:
All plotlines included in the collaboration content are completely unrelated to the original IP of the collaboration.
Please be aware that this game contains visual elements such as flashing screens that may trigger photosensitive epilepsy.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Japanese*, Traditional Chinese*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 619 reviews with recorded playtime.
Reviews
Themes across 618 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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打击感动作都很不错,就是作为肉鸽动作游戏来说,它的随机性太差了
挺好玩的,用mac也可以轻松畅玩
Not a fan of rogue likes. I always avoid playing them when I can. I just don't like the lack of progression that you sometimes get in those type of games. This more than makes up for that with its silky smooth as ♥♥♥♥ combat. Every button you press, you feel it. You feel one with your character. And it always feels good finding that imbalanced build and breezing through bosses. The whole mechanics shebang (skill, universal attack, prototype, evotype, tactic, blah blah blah) is hard to get into at first but after some time, it is not that bad, though they can still be simplified a bit. All in all a great game that I was surprised by.
1
顶级,相见恨晚
This has some of the best side scroller combat i've ever seen, it takes the blazblue cast and push them to another level of badassery. If you like character action games and/or insane roguelikes this game will blow your mind.
Мне зашло на ура так как я обожаю Dead Cells и в свое время много наиграл в файтинги. Тут для меня смешали два в одном. Охренительная игра.
游戏很好玩已经玩了近70多个小时了,但一上来就发现几个问题 1.直人在前期时的技能前摇太大了,还没有无敌很容易挨打(虽然后期很轮椅就是了) 2.关于es空中冲刺向上跳一小段的潜能能不能改成冲刺加特殊健,不然在躲奥莉朵二阶段的上下两排蝴蝶时会经常因为这个潜能而吃到伤害 3.关于这个潜能的选择能不能优化一下逻辑!!每次玩细胞人这种潜能多的都要为了需要的潜能浪费许多刷新。能不能把刷新掉的潜能出现概率降低加一下,实在不行把潜能选择的格子多加几个 说实话我也挺希望这个游戏能继续发展下去,毕竟这是我从玩了死亡细胞以来第二个能让我玩这么久的游戏了
豪玩
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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