
Blameless is a mysterious first-person adventure with primary focus on puzzle solving and short story. The player will appear in a role of an architect trying to investigate strange happenings, after discovering evidence of an act of violence.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, German, Czech, Russian, Polish, Portuguese - Brazil, Ukrainian, Turkish*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2026.06.02
เกมแนวไขปริศนาเล่นไม่ยาก เล่นไม่ถึงชั่วโมงก็เก็บ achievements ครบ
I like it! I wish the quality was a bit better in some senses, but doesn't really impact the gameplay in any way, I recommend!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[i]Blameless[/i] takes you into a house under construction and tasks you to escape after being lured there and attacked. It’s an interesting premise and the surroundings are well done. The puzzles are fine but in the beginning it to a while for me to get in the way the game wanted me to think… The game has a nice story and especially atmosphere. The speakers are also great. It’s a short game and since it is for free its worth checking out.
buen juego, te engancha a la primera si te gustan los puzzles. bueno graficamente ,aun que con detalles ,buena optimizacion .lo malo, es un juego muy corto. y te deja con ganas de mas
Ambientazione molto figa e atmosferica in una casa in costruzione. Molto più un puzzle game che un horror secondo me. L'unica cosa che non mi è piaciuta è il doppiaggio ma essendo un gioco indipendente ci sta. Lo consiglio.
Игра интересная ,надо решить головоломки ,чтобы выбраться. Жаль,что короткая.
cool
I am so sorry, Mr Blameless...
На любителя
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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