
BlackColled MF2 brings Fictional WW3 Scenario to gamers with 10 maps and dozens of operators. Play with bots or other players through many locations across the world and unlock different operators from various fractions.
Modeled estimate, not a reported figure. How we estimate →
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About
Build still in review
BlackColled MF2 is still under review by steam once finish the game will be available to players.
GET READY JUNE 2nd
BlackColled MF2 brings Fictional WW3 Scenario to gamers with multiple maps and dozens of operators to unlock and chose No Pay to win just pure grinding through the battlefields.
Current Build Version 1.6.0 More Updates coming
Art by Quantum
THE WAR OF NATIONS
After massive tensions between global leaders after the uncovering of the war gate Scandal which exposed other nations war crimes during the invasion on sybiania. The world plummets into World War 3 From Iceland all the way to the white house itself.
Play with friends or Bots for practice with multiple weapons and operators from different world fraction.
Controls and keys
w,s,d,a - Movement
shift,w -Movement sprint
left mouse click - shoot
mouse - perspective movement
r- Reload
q,e- Lean Left and right
p - Third person perspective and back
g- Grenade/Throwable
z- Vehicle spawn menu
, - Radio Commands
entr- chat
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
This game is absolute buggy jank in my opinion. I haven't played a game this messed up in a while. This is a multiplayer style indie first person shooter where all you do is set up a round with bots or other players and run around shooting them or completing simple multiplayer type objectives. However, this game doesn't even do that properly and is fairly broken in its current state. No matter what parameters you select when setting up a round, the game seems to change everything once the round starts. For example, if I select a free for all it flashes "search and destroy" or "kill confirmed" instead. Rounds also most often abruptly end quickly seemingly out of nowhere and sometimes without you ever even firing off a single shot. Other issues are that the environments are all lifeless and dull, you can easily fall through the terrain and the roofs of buildings, you can easily knock over walls just by touching them, enemies are often standing around with a floor up to their knees instead of walking on the floor, you can't open any doors on your own, and you can also get stuck trying to enter buildings that automatically open doors for you. You also cannot remap the controls, there is no FOV slider, the FOV is very low, and there are misspellings such as "palyers" instead of "players. The menu music volume also does not lower after adjusting the volume and you can still hear gunshots like you are still being shot at after leaving a round when returning to the main menu. Enemy AI is also atrociously bad in this game, as they mostly just stand around without reacting to your presence. Enemies also often respawn in the exact same spot and stance. So you could just sit around firing repeatedly at the same enemy over and over again as it respawns. Bots on your side often just stand around as well doing absolutely nothing. Dog tags are also just left floating around in mid air after enemies are killed. Overall this is a very cheap lame attempt at a multiplayer style game and is best avoided in my opinion, especially at this price.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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