
A Pac-Man roguelite with procedural mazes, deadly traps, and roguelite progression. Collect energy, plan routes, and survive as long as you can.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
bit//Cycle is a maze-based arcade roguelite where every run takes place in a new procedurally generated maze. Collect energy to stay alive, avoid traps, and make quick decisions as the pressure steadily increases. Survive long enough to reach deeper levels and earn powerful upgrades.
No two mazes are the same. Navigate branching paths, avoid traps, collect energy, and find the most efficient route forward. The deeper you go, the more important every decision becomes.
Every run earns resources that can be spent on permanent upgrades. Improve your core abilities, survive longer, and push deeper into increasingly challenging mazes.
As you progress through a run, choose upgrades that shape your build and change how you play. Increase your speed, improve your survivability, earn more resources, and combine powerful bonuses to adapt to each new maze.
Each run you complete makes future runs more challenging through a permanent ascension system. As you progress, movement becomes slightly more restricted and timing becomes tighter, forcing more efficient routes and better decision-making to survive.
bit//Cycle is designed for players who enjoy high-pressure maze navigation, route optimization, and improving their performance run after run as the challenge steadily increases.
• Procedural mazes. Every run generates a new maze filled with traps, branching paths, and routing decisions.
• Energy survival gameplay. Constantly manage a draining energy meter while searching for safe, efficient routes.
• Trap-based challenge. No combat. Success comes from timing, movement, and reading maze layouts.
• Run-based upgrades. Choose new abilities during each run to create different builds and strategies.
• Permanent progression. Spend earned resources on upgrades that improve future runs.
• Increasing difficulty. Each completed run makes future attempts more challenging, rewarding skill and optimization.
• Endless replayability. Randomized mazes, upgrades, and escalating difficulty keep every run different.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $54 | 1 | 100% | $2.99 | |
| $5.2K | 62 | 68% | $3.99 | |
| $1.1K | 11 | 100% | $3.99 | |
| $744 | 7 | 100% | $3.99 | |
| $2.1K | 19 | 95% | $3.99 |