
Bid King is a multiplayer tactical strategy game of bid auctions and collectible appraisal. Read your rivals, judge through uncertainty, score valuable items at low prices, and bluff others into overpaying for junk. In this auction house of deception, only one thing matters: your wits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Welcome to Bid King—the ultimate auction showdown of wits and lies!
Core Gameplay: 4-Player Psychological Warfare
This is no ordinary auction game. In Sealed Bid Mode, every bid in a round is strictly confidential—you can't see anyone else's amount, so all you can do is guess, act, and bluff. In Standard Mode, visible bids are merely a facade for psychological warfare: is your opponent testing the waters or setting a trap? Is the player who suddenly raised the bid genuinely interested, or deliberately trying to drag you down?
Four collectors, but only one can have the last laugh.

Collector Skills: Everyone Has a "Special Ability"
Every collector has an untold past, and each one possesses unique information-gathering skills because of it:
Some can peek at an opponent's bidding range, as if using "X-ray vision."
Some can sense the true value of collectibles, helping them score accurate bargains.
Others can spread false information, bluffing their opponents into a trap.
Use your skills wisely and turn information asymmetry into your weapon. Remember: This isn't a game of luck; it's a gladiatorial arena for the wise.

Unboxing Collectibles: Surprises Emerging from the Fog
Winning the auction is when the real heart-pounding moment begins! The game features a "Gradual Collectible Reveal" mechanic—as the unboxing progresses, items emerge from the fog one by one.
One moment, you think you've ended up with nothing but a pile of scrap; the next, you're thrilled when a rare collectible appears out of nowhere. This emotional rollercoaster is exactly what makes the experience so thrilling.

Mind Games: Bidding Wars, Traps, and Crushing Your Opponents
Think winning the auction means winning the game? Think again. A true "Bid King" knows that making others lose money can be even more satisfying than making money yourself.
Deliberately spread false rumors to bait an opponent into paying top for a pile of junk, or raise the bid at a critical moment to saddle your rival with a costly mistake... Even if you take a small loss, as long as the other side suffers a crushing defeat, the match is worth it!

Your Collection: Every Collectible is a Trophy
The rare collectibles you secure at low prices will be added to your 3D digital collection cabinet, where you can admire them anytime. They're more than just impressive displays—they're trophies of your tactical skill.

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这个游戏顶级折磨,什么奖励和补偿基本都是直接给你发银币,现在银币不值钱,通货膨胀很严重,道具特别贵,S2赛季红色藏品价值低,使用不是绿白的道具玩一天是无法回本的,玩家出价也特别疯狂,这个游戏已经完全不如以前了,建议别买,及时退坑止损。
垃圾
垃圾游戏,狗屎爆率,nc策划
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese*, Vietnamese, French, Italian, German, Spanish - Spain, Indonesian, Thai, Portuguese - Portugal, Traditional Chinese +2 more
Hours played at review time, across 810 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这游戏已经一眼望到头了,钱是赚不到的,爆率是越来越低的,限定红是越来越多的,就硬逼着你氪金去和狂人对冲美美回收你的钱 一个仓别人拍下来就是金枪鱼大红袍永乐吃到晕碳,我70格的红拍下来全是臭鱼外骨骼红屏风牛黄丸净亏80w,玩啥都是坐牢看着别人乱吃自己拍最多挣30w,毫无正反馈的掉毛游戏
垃圾运营
没有补偿机制,外挂泛滥且没有反外挂机制。动态爆率的逻辑本意应该是惩罚赌徒心理 + 补偿亏损巨大的玩家。但得到的结果是外挂玩家能及时止损,绿色玩家选保守策略就被外挂玩家低价捡漏,选激进策略就100%亏损,十分恶心人。
垃圾游戏全是脚本人机根本赚不到钱
爆率臭的一,一玩就是亏钱
斯冯游戏
司马游戏,策划司马了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.