
BGMOBA is a team-based PvP battle game. Dive into fast-paced 32-player battles where two teams fight for territorial control. Pick from 9 diverse classes, each bringing a unique edge to the fight. The playtest is live, so join now!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
BGMOBA is a team-vs-team battle game where two teams of 16 players fight for control of objective points.
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The Station is the lobby of the game. It's a flying fortress where you hang out in between battles. Here you can meet other players and practice for battle by fighting against NPCs.


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Battles take place on the planet beneath The Station. Here you'll fight for control of mining drills that generate points for your team. Battles last between 10 and 20 minutes.


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There are 9 classes in BGMOBA, each with a unique playstyle and role on the battlefield. You can freely switch between them when in safe zone or after dying and resurrecting in a battle.

[Melee] [Damage-dealer]
A powerful melee class that does heavy single-target damage.

[Ranged] [Healer]
A healer with strong single-target healing spells.

[Ranged [Damage-dealer]
A long-ranged single-target DPS class that takes out people from afar.

[Melee] [Damage-dealer/Healer Hybrid]
A durable tank-like class who heals allies and damages enemies through AoE effects.

[Ranged] [Damage-dealer]
A long-raged multi-target DPS class with explosive AoE attacks.

[Ranged/Melee Hybrid] [Damage-dealer]
A swift semi-ranged DPS class that specializes in damage-over-time effects.

[Ranged] [Healer]
An elusive healer that specializes in heal-over-time effects.

[Melee] [Damage-dealer]
A melee class that focuses on debuffing enemies and reducing healing they take.

[Super Hybrid]
A class that can transform itself temporarily into any other class.
Genres
Stats
Languages: English**languages with full audio support
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Trends
Price over time, from our own daily price tracking.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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