
A dice-powered FPS roguelike where every roll changes your shots. Battle bizarre bosses, upgrade, and gamble your way through nonstop chaotic action.
Modeled estimate, not a reported figure. How we estimate →
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About
Welcome to Bengbo, a dice-driven FPS roguelike where every bullet is a gamble, every boss is ridiculous, and every run is as unpredictable as a casino slot pull.
Most roguelikes test your reflexes. Bengbo tests your luck, and your ability to laugh when that luck runs out. With full Swedish voice acting, casino-themed arenas, and weapons powered by dice of every shape and size, Bengbo delivers a uniquely chaotic blend of comedy and challenge.

Choose from d4s, d6s, d12s, and even the legendary d20, each die changes how your weapon behaves. Will your next roll save you, or send you into glorious failure?
Face casino-themed monstrosities who play by their own rules. Every encounter feels like a bizarre mix of stand-up comedy and bullet hell.

Battle through arenas, then cool off in the lounge where you gamble upgrades, unlock new dice, and prepare for your next doomed run.
Every line is delivered with unapologetic Swedish charm. Subtitles included—so you won’t miss a single joke, even if you don’t speak the language.
Winner of Best Art at the Swedish Game Awards and nominated for Best Narrative 2023.


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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Je me suis éclaté sur le jeu, et en plus il n'est pas du tout cher, 2€ !
Great game, would be better if there we're different difficult modes and a save button for the run son i can quit the game and return when i want to without restarting completely
I found some bugs, like the vaults doors only working in the first try of each run and staying useless after that, and the healing ability costing only one battery on combat. But for the price is at its an okay game. I got all the achievements in 4 hours but you could definitely do it faster, and I'm gonna give you a hint for the "Yoink" achievement. [spoiler]You can't kill it, and you don't need too.[/spoiler]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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