
Belonging to Eunoia is a narrative walking simulator about loneliness and depression. Explore the world, find letters written by real people, solve puzzles, find lost treasure and guide Xialia as she is unsure of ending her own life. Your choice is her path.
Modeled estimate, not a reported figure. How we estimate →
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About
Belonging to Eunoia is my first game, currently in development. It originally started as my bachelor’s project and is now being continued with the goal of releasing it.
It tells the stories of people affected by loneliness and depression within a walking simulator set in a linear, isolated world, offering a profound narrative experience. Each letters was written by a real person.
Thirteen people share their stories about loneliness, depression, and critical life decisions through letters that can be found throughout the game.
The gate at the top was meant to symbolize an ascent into paradise, but in truth it represents suicide.
Players can explore the environment, solve small puzzles, collect lost items, and uncover the story of the main character, Xialia, who is struggling to decide whether to end her life or turn back.
Your choice is her path.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, German, Japanese, Korean
Reviews
Of Course this being Purestblue's First game, it is really simple. The level design is really well thought out though and reading through all of the letters gets you thinking a little bit about yourself and maybe helps you understand what others might be thinking or going through. It took me some time to finish all of the achievements some of them are sneakly hidden but the visuals and style of the games gave me alittle nostalgia to when games were a little simpler. good luck in finding all the surprises! All in all i had a good time playiing this game and am Excited to see what they cook up next !
Ein wirklich schönes Erstlingswerk. Teils sehr emotionale Storyparts, aber ansonsten echt schön gestaltet.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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