
Traverse a cave overrun by monsters, strike down malevolent spirits, and uphold the sacred duty of the Bell Society. Praise the Bell.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Face, nightmarish enemies armed with nothing but your trusty bell and unbreakable resolve. Charge your swing—hold it, feel it build—until the weight of your strike becomes a bone-shattering force capable of crushing anything in your path. Every extra second you hold your swing fuels a more devastating blow.
Dodge with precision. Weave through incoming strikes by inches. Let enemy attacks slice through the space you just occupied. Then retaliate with perfectly timed, punishing counterattacks that turn defense into destruction.
Patience makes you powerful. Timing makes you lethal.
As you venture through these this, dangerous adventure you’ll encounter a variety of bell weapons, each with their own strengths and trade-offs. Lighter bells allow for faster swings and quick reactions, while heavier bells deliver longer swings and devastating damage.
The weight of your bell often determines the power behind each strike, so choosing the right one is key. Find the balance between swift precision and crushing force as you fight your way forward.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Leaving a positive review because I can see that effort put behind this. But I'm not a massive fan of a lot of the mechanics. Firstly, the plateu looks like the first place you need to go, but its surrounded by invisible walls, I was so lost in where to go, apparently I was supposed to venture down a dark tunnel and jump down a hole. Secondly, I didn't really enjoy the yellow circle mechanic, I had no way of attacking realistically during a lot of the yellow circle moments. I need a way to get behind the enemy, or properly dodge. Nothing feels worse than charging an attack and then it missing as the yellow circle suddenly dissappears, it makes the game feel unresponsive. I would also like the ability to attack when there is no enemy about as well, again, just feels like I am not in control when I can only attack in combat scenarios, its not a massive deal, but I thought my game was broken for a while when I couldn't attack. Despite this I can feel a lot of passion and love put into this. I hope you can continue to develop and improve this game because it could be a really fun little experience. However I don't recommend it in it's current state.
combat feels fluid i like the concept just wish there was more story fights are hard to understand without tutorial but all in all great game should be played more
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
is there a way to attack in this game ?it says hold right mouse button ,but it doesn't seem to work.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Bongo Quest | $315.6 | 51 | 45% | $0.49 |
| Glasses and Girls | $315.6 | 51 | 82% | $0.99 |
| Dances and Girls | $322 | 52 | 83% | $0.99 |
| Anime Sunset Ride | $334.4 | 54 | 67% | $0.49 |
| Cosmic Journey PC Live Wallpaper | $336.3 | 52 | 71% | $0.49 |
| Girls and Dragons | $340.5 | 55 | 76% | $0.99 |