
有一天,想成为制簪人的【光】无法忍耐每日修行的痛苦,逃出了家门。 路上,她遇到一位头上发簪十分合称的女性。 在女性的引导下,她来到一个稀奇古怪的城镇。
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Languages: Japanese, Simplified Chinese
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Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]I completed this game blind...with only a little guide help thanks to Google Translate![/h1] That's right. This Chinese / Japanese game I didn't understand a word of...yet I was able to complete it. Impressive? I should hope so. And here I am to answer all of your concerns...namely "I CAN'T UNDERSTAND IT! IT LOOKS SCARY! IS IT FOR ME?". ...Though I wonder...was I the first English Speaker to COMPLETE this game? O_O;; Though I don't quite understand the story, another user pointed out to me that [i]鼈口飴 / 鳖口糖 / BEKKOUAME[/i] (or ditching the proper labeling just this once... [i]BEKKOUAME[/i]) is about a girl who works with her parents, her older brother, a pair of twins, and a few unimportant workers. She feels bullied by all the people she lives with and wonders about her self worth. After being bullied by select people, she steals something precious from the bullies she lives with and meets with a mysterious woman who gives her a strange parasitic umbrella ([i]Super Princess Peach[/i], much?) that requires devouring skinny enemies or sugary berries to prevent it from eating you (the timer is always on top of the screen). The mysterious woman leads the young girl to a world of dreams and nightmares, which houses nightmare versions of the people she lives with...people that seem to want her to suffer...Are they really the monsters they seem to be, though? Controls are what you'd expect from a modified RPGMaker game. Z to attack, X for back/menu. As said earlier, you can "eat" skinny enemies, but fat enemies will explode and harm you. You have only 4 HP, so collecting purple cards is a good idea...but if you're at full health, you can accidentally keep using cards. Use cards when you see red veins on the screen or red on your character sillhouette in the menu. Through trial and error, you can figure out what everything is in the menu. As for the dialogue, your guess is probably as good as mine if you only speak English. The visuals are VERY well done. Everything looks fantastic and creepy...though the Game Over image really bothers me... Aside from that, everything looks great. The character designs look wonderful (and I want to see more of them) and the levels (though short) are presented in great detail. I also loved the soundtrack the developer(s) chose for this game. The mood was really captured and the emotions the characters had told me all I needed to know as a foreigner. So...how's the horror? Well, it's nothing like dark horror games you would expect and is pretty tame in retrospect. There is a lot of creepiness and some of the monsters are quite disturbing, but when you realize what each of them do, you'll pretty much laugh at how weak most of them are...while running for your life from the REAL threats (I hate those mouth-faced witches...). Is [i]BEKKOUAME[/i] worth your time? Well, it's short, it's easy, it can be completed in about 2-3 hours...4 if you keep trying to figure things out (meaning you're either achievement hunting or keep trying to understand the language). Above all else, it's free! The dev team...I really can't understand a word they're saying, but they earned my respect in this beautiful game. I'd say to give it a try. If I could complete it without understanding it, you can too. Trust me and believe in yourself! 9/10 The ORIGINAL [i]Super Princess Peach[/i]. (...okay, not really. It's a joke, but...you'll see what I mean if you play it)
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Player Bases. ☐ Kids. ☑ Everyone. ☐ Mature. ☐ Casual Players. ☐ Pro players. Graphics. ☐ Potato. ☐ Really Bad. ☐ Bad. ☐ OK. ☐ Good. ☐ Beautiful. ☑ Masterpiece. Price. ☐ Full Price. ☐ Wait For Sale. ☐ Refund It If You Can. ☐ Don't Buy It. ☑ Free. Requirements. ☑ Minimum. ☐ Medium. ☐ Fast. ☐ High End. ☐ Super Computer. Difficulty. ☐ Easy. ☑ Medium. ☐ Hard. ☐ Very Hard. ☐ Death March. ☐ Dark Souls. Game length. ☐ Really Short. ( 0 - 2 hours) ☑ Short. ( 2 - 8 hours) ☐ Medium. ( 8 - 16 hours) ☐ Long. ( 16+ hours) ☐ Endless. Story. ☐ It Doesn't Have One. ☐ Horrible. ☐ Ok. ☐ Average. ☐ Good. ☑ Fantastic. (I used the Let's Play of the German Youtuber Kurando for translation) Cinematic/Art. ☐ It Doesn't Have. ☐ Horrible. ☐ Ok. ☐ Average. ☑ Good. ☐ Like Watching A Movie. Music/Sound. ☐ Horrible. ☐ Decent. ☐ Average. ☐ Good. ☑ Amazing. Gameplay. ☐ Terrible. ☐ Ok. ☐ Average. ☐ Good. ☑ Fantastic. Bugs. ☐ Game Itself Is One Big BUG. ☐ Game Breaking Bugs. ☐ Lots of bugs. ☐ Few Bugs. ☑ Nothing. Others. Multiplayer: ☐ Singleplayer: ☑ Final Score: 10/10 Perfection. Play it!
So far, I've really enjoyed this game! I'm slowly working through the Japanese version as I translate it into English for my friends, but if anyone else is interested in the translation I'll most likely share it on my page at koiinmarch.wordpress.com :D I've finished the intro translation now, but I'll looking forward to the horror gameplay soon >y< I just adore the sprites and the game style so far! EDIT: Here's my translated playthrough https://www.youtube.com/watch?v=JJhBGICYEnY Also my guide for English-speaking players! https://steamcommunity.com/sharedfiles/filedetails/?id=2883483187
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还不错的免费游戏。战斗体验很差,不知道加个难度这么高的战斗和追逐战元素是为什么。
《鳖口糖》:8.0 / 10 (优秀) 单周目流程时长:1 - 2 小时 类型:微恐,rpgmaker —————— 非常典型的日式恐解 虽然由rpgmaker制作,但是对比同行而言,本作的观感还是比较讨喜的。只不过由于操作问题,战斗体验有点无聊(那个蝴蝶专门搞人心态的,不过也没啥难度就是了)。 游戏的剧情遵循典中典的三板斧—— “不停作死” - “幡然醒悟” - “包饺子”。哎,但说实话,我就吃这一套。 老套的剧情从来不是什么问题,毕竟,能被无数人反复使用的模板,那一定是好模板。重点在于,如何让这个故事变得能够打动人心,如何让每个角色都被塑造的有血有肉。 那本作表现的如何呢?剧情有波折,内核有深度,节奏很适度,角色有灵魂,伏笔略仓促,结局很美满。 一部结构传统,但情感真挚的好作品。 (顺便吐槽一下,本作最后催泪场景的选曲竟然和《最后列车》撞车了,也算是挺巧的) ——————
打算给个中评,但是总体已经是好评了就委屈接个差评吧。 画面和故事都还可以,但是战斗和追逐很迷惑,和玩家按键能力没太大关系,纯看能否适应游戏节奏。 被第三章蜘蛛搞红温了,现在也不知道那个蛹状物的判定机制是什么,看到我也大叫,背对着我也大叫。
RPG Maker strikes again! BEKKOUAME is one of hundreds of low effort retro-pixel RPG Maker asset/construction kit flips spamming the Steam catalog, made with the RPG Maker video game construction kit... in their own words, "Our easy to use tools are simple enough for a child." Like all RPG Maker "games", this is essentially a bunch of low quality/canned assets from RPG Maker coupled with a cringeworthy high school anime club fan fiction. Notably, the "developer" couldn't work out how to use RPG Maker to make a JRPG (the only thing it can do, and it's terrible at it). Instead, we have a simple adventure game, more e-book than a real gaming experience, and of course as happens so often with these garbage RPG Maker asset flips, the subject is the developers imaginary anime girlfriend/waifu. The cringe goes up to 11 here.. As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer. The point can be made that the intention of RPG Maker is to make demos and small games to pass around friends, and shouldn't be used for "professional" game development. Like most RPG Maker shovelware and asset flips, the game features extremely low quality copy + pasted 2D retro pixel art, looks awful, and has even worse gameplay. RPG Maker is an absolutely terrible construction kit, and never results in games of any reasonable quality or value to gamers. There's no English translation for the this, but that's okay. The language of bad products is universal. On pricing, this is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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