
You find a beat up old PC in a hidden room with an arcane piece of music software. Can your beats lead you to success? Create tapes, get cash and upgrade your setup against the clock in this offbeat music-making simulator
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About

BeatChip ‘95 is a quirky simulator about making it as a big time music producer in just 30 days. Learn instruments, connect effects and keep an eye on your hard drive as you record and sell your beats through an arcane PC in a hidden room at the library. Relax with Cassie T. and sink into a cosy groove or optimise your way to strategic success in a game where winning means making your own kind of music.

Connect beats, instruments and effects to create tapes to suit your taste, with over 3 billion unique combinations.
Unlocked after completing one full run, creative mode allows you to kick back and make fresh tapes at your own pace.
Buy new instruments and effects, and upgrade your PC to take on more complex compositions.
New job offers come through every day. They don’t pay much but they do promise that most precious currency - E X P O S U R E!
Choose how you spend your evenings to maximise the next day. Learn a new instrument, go to a gig for inspiration, or study the herbs.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Reviews
Great game! Easy to learn and fun to play. Beats, instruments and effects give you lots to think about - and that's before you get into earning money, gaining exposure and having to repair all the gear you break along the way! I have just come out of the game - and I'm already thinking about how I can go back in and do better next time. Flabby Road studios - here I come!
This game is fun, relaxing and addictive all at once. It's a quirky mix of beat-making and a relaxed daily management sim. The tracks I was making sounded great. The art style is funky and the music is cosy and atmospheric. Genuinely inventive, and worth every penny. 100% recommend.
Just finished my first play through! A lot of fun. Music is really cool. It's got a lot of hidden depth to it, as you get further in you can see how complex it is. Looking forward to doing another few runs to see / hear all the instruments combinations. Would 100% recommend. Reminds me of Gamedev story a lot.
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Languages: English
Such a cool, moreish game. It took me a little while to get to grips with what was possible and realise how much freedom there is to layer different beats and experiment, but once it clicked, I genuinely didn’t want to stop. There’s a really satisfying rhythm to learning instruments, building tracks, chasing higher scores and squeezing in a bit of hard-drive maintenance at the end of the day. The time limit creates a great tension: you’re under pressure to keep producing, but constantly tempted to try more complex combinations and see what happens. Pulling off a high-scoring beat feels brilliant. The music is excellent throughout, with a mysterious atmosphere that also feels effortlessly cool. Full of little visual flourishes and audio quirkiness too. I had no problem sprinting through my first run, and now I just want to experiment more. I’m very glad there’s a creative mode for doing exactly that. Genuinely inventive, stylish and great fun.
A fun game, makes some really nice music, especially when you get more instruments. Has a creative mode which you need to unlock achievements in the main game to progress in so I can see myself putting in a lot more time into it. Took me about an hour per run.
A quirky indie game mixing creative beats with a chill daily management sim. Engaging and fun!
Very addictive and enjoyable as you figure out all the different things you can do and the tracks you make sound great too. It's really cleverly put together
Very cool game. Core concept is really fun and unusual. A lot of thought has gone into the art style too. Really cosy and atmospheric. Will be recommending for sure.
Seriously fun, relaxing and addictive in equal measure. Totally worth it and you can see the effort that has gone into making this. 100% must buy.
A very creative game with an excellent concept. Making beats and finding new ways to link instruments and effects was great fun - leading to some funky beats. I spent far too long trying to optimise the beats/instrument and effect tiles to have as much on the beat matrix as I could and kept running out of time in the days - glad there is a creative mode to explore more! Endless possibilities!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $8.1M | 40.8K | 93% | $7.99 | |
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| $7.3K | 37 | 89% | $6.99 | |
| $6.1K | 34 | 74% | $6.99 | |
| $2.5K | 31 | 52% | $2.50 | |
| $108 | 1 | 100% | $2.99 |
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