
Beastwatch is a retro-style horror shooter in which you play a security guard working his first night in a slaughterhouse.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
По скриншотам и первые 30 минут игра выглядит многообещающе. Но далее ты понимаешь, что это по сути однообразный трэш. -Враги одни и те же, и на первом уровне это свинолюди -Болванчики, которых вы убиваете либо стоят на месте, либо бегают взад вперед -Это хоррор шутер, и собсно, боятся тут нечего -Особой интерактивности тут нет. -Об иммерсивности забудьте -Исследовать не интересно да и нечего -Альтернативных путей или чего то подобного нет -Сюжет отсутствует а лорных записок я нашел пару штук -Звук ваших шагов будет отдаваться у вас в мозгу Если говорить о плюсах, то их немного: стоит отметить звук выстрела и звук лопающихся вражьих голов. Ну еще ретро визуал прикольный. На этом все.
Definitely a hidden gem. It's an enjoyable horror FPS, and there really isn't much to criticize. Even the sparse checkpoints are not a problem, because the game is very fair with ammo and health drops and honestly on the easier side. I would argue that the checkpoints make each of the otherwise trivial encounters in the game intense, since you very much can not afford to die. Don't worry though, because the checkpoints are evenly dispersed throughout the game, and there are checkpoints before the platforming sections. The only downside is that it is too short. As in, about 2-3 hours for a first play-through. It really should have been longer, and maybe have another weapon like a revolver to provide weapon variety. 9.8/10, it succeeded in what it was trying to do.
It's ok.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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