
Beast Saga is an open-world RPG set in a martial arts universe where you play as a young wolf tribe member named Lang Jiusi. Immerse yourself in a world of free exploration, gathering, crafting, life skills, martial arts cultivation, forming alliances and experiencing unique Jianghu adventures.
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About
From the very beginning of the game, you can start forming alliances with companions. Through your choices in the story, you can invite up to 10 different female characters, both heroes and villains, to join your team. The majority of quests can be influenced by altering your decisions, uncovering hidden clues, and affecting the direction of the plot, ultimately changing the fate of the characters involved. The village where your character was born, which was destroyed in the prologue, can also be gradually rebuilt. As you encounter homeless NPCs or retired martial artists wishing to withdraw from Jianghu, you can invite them to settle in, breathing new life into the once-destroyed village.
In Beast Saga, the seamless world map brings to life a vast, dynamic world filled with seven major factions, various other forces, and hidden sects. You are free to explore this new world and embark on adventures. The Seven Factions—such as the Breaking Dao Heavenly Palace, Wuzi Temple, and Huangyu Valley—offer opportunities to become a disciple and master their unique martial arts. Each faction has its own specialized, multi-layered questline, enhancing the variety and depth of faction gameplay. You can also unlock hidden storylines to become a manor lord, engage in trade and commerce to earn wealth, or join secret factions that focus on theft, assassination, and other dark objectives. Through free exploration, you’ll encounter numerous events, revealing hidden secrets in this original martial arts world, and gradually uncover the ultimate truth.
Beast Saga features a true 24-hour day-night cycle, where the changing times of day significantly affect gameplay. For example, during the night, locations like inns and banks close, and you'll no longer be able to find shopkeepers to buy goods. However, you can use life skills like lockpicking to sneak into places if needed. Certain creatures, like specific types of insects, only appear during certain times of day. Most NPCs are active during the day, while those involved with the underworld might only be found at night. Additionally, some story events and quests can only be triggered during specific times, allowing players to experience different gameplay and narrative outcomes depending on the time of day.
While Beast Saga offers a main storyline and side quests tied to the Seven Great Factions, you are free to explore the world at your own pace. With no time constraints, you can engage in events that interest you. Your decisions will directly affect how NPCs respond to you, with most quests offering multiple solutions. Most of the story quests allow you to influence the direction of the narrative by changing your choices, discovering hidden clues, and altering the course of events. These decisions not only shape the story and character outcomes but may also pull you into the tangled web of Jianghu conspiracies, trigger hidden quests, unlock secret treasures, or lead to unexpected adventures. Your choices may even impact the progression of other quests.
In Beast Saga, you can recruit characters from the Seven Great Factions to join your team. Each of these characters has their own unique backstory and can become invaluable allies in uncovering the truth of the world. The game offers over 300 different martial arts techniques, including not only those taught by the Seven Factions but also hidden legendary skills passed down by martial arts masters, mysterious factions, and royal secrets scattered across the world. You can freely combine these martial arts to enhance both your character and your companions, tailoring your skills to suit your playstyle. As you form bonds with your companions, your choices will affect how they respond to you, shaping the development of your relationships with them. Additionally, through open-ended story decisions, you’ll have the opportunity to invite dozens of other diverse characters into your team, each with their own unique traits and abilities.
In Beast Saga, you can gather various resources and fish for ingredients that are essential for crafting weapons, gear, potions, and delicious meals. Characters can learn a variety of life skills, including medicine, lockpicking, commerce, persuasion, cooking, and fishing. The Lockpicking skill allows you to sneak into buildings during the night when they are closed, while Persuasion can open up new dialogue options throughout your journey, helping you earn NPCs’ trust. Commerce impacts your profits from trading and lets you easily spot traps in business dealings. These life skills not only enhance your character’s abilities but also offer unique ways to interact with the world and uncover hidden opportunities.
Engagement
Reviews
Themes across 233 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
总体打7分,9分给总的任务设计和文本,数值扣2分,建议文本和任务设计骑着数值上班。 数量庞大的精致手搓任务,文本非常好,体验很不错。网状任务也确实做到了,虽然有些任务效果不明显,但这个任务数量不可能面面俱到,可以接受。部分任务指引不够明显,有些任务不查攻略很难实现完美结局,希望优化这些任务线,能互动的全都高亮,别藏着互动物品故意让玩家错过。 好啦接下来开喷: 战斗方面角色的构筑给的抠抠搜搜的,武艺栏和大周天小周天栏位不够,玩起来很局限,玩起来束手束脚,后期了角色只能带3~5个技能。特别是狮逍,玩刀棍的话后期带3个技能就塞不下了,逼着玩家玩反伤流? 在任务全清的情况下打到后期,级别也就80+,没有给玩家后期高效刷级的地方,导致6维属性点不够,为了能学习门派高级秘籍,逼着玩家洗点加体魄经脉学了秘籍以后再洗点把攻击属性点回去,你们不觉得这很诡异吗。不知道为什么要限制玩家,单机游戏后期就是要让玩家爽啊,而且还是重视构筑的回合制单机游戏,不让玩家成型怎么玩。
当初靠吃兽人一口饭众筹,现在为了迎合大众搞人脸兽耳留下游戏本身一堆问题不改。素材没稳定刷新点,怪物刷新慢,刷钱难,锁开一次就没了导致开锁没地方练级,钓鱼升到100级天赋是加25%范围连蓝鱼都不能直接钓。重开游戏做已经做过的支线刷生活技能累的要死。就这样吧,累了。
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Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 233 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1、剧情,个人很喜欢,文本体量庞大,支线数量多,作为crpg类型,随着选择的不同而触发各种不同的后果,最终会有不同的结局,网状叙事是很不错的,我是剧情向玩家,挺喜欢的; 2、画面见仁见智,我个人是不排斥福瑞的; 3、战斗动画约等于没有,实在过于,呃,简陋。同时战斗的时候,我很难分清敌我啊; 4、各种网络梗及网络用语穿插其中,非常出戏; 5、配乐呢,挺一般的,没有那种可以让自己有记忆感的BGM; 6、有些剧情里,人物动机是有问题的; 所以,剧情向的玩家应该是可以尝试一下。
不可多得的国产武侠佳作,在我这能和逸剑划等号了。销量这么低有点没想到,感觉是早期的福瑞形象和国内对crpg的接受度不那么高导致的,连太吾那种插标卖首的破烂玩意都能顶着68的售价卖几百万份,这种作品连十万都卖不到简直没天理。
虽然游戏有着诸多的小问题,制造原料获取太复杂,商店刷新物品少,刷新慢,难度曲线不合理等等,但江湖味是有了,整个故事的体验还是不错的。
差评原因 1.dotnet文件夹上锁不给去只读,不给我修改文件,那你差评有了呀, 2.说是实力够一切都能实力摆平,其实剧情一直憋屈,剧情杀不断 3.分支太少,经典新手村做个大的,后面已经趋于线性流程了
发财致富就靠钓鱼了。可惜只能快速钓二品及以下的。 地图挺能探索的,做了部分支线都将近50级了,才回去做10多级的主线。
Was promised English translation...
後面幾章內容稍顯不足,但是瑕不掩瑜,個人感受還是挺不錯的 希望後續能新增更多個人劇情
很好玩很好玩 一口气玩了100多个小时 但是二周目所有的怪物和敌人都没有增强 这个有点匪夷所思 100级回来打5级的人有点奇怪
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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