
A difficult tile-based puzzle game about turning beans into monsters -- and monsters back into beans.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
私には難しいが過ぎるが、不条理感がまったくなく、解法を導き出した時に足りない男性ホルモンが出ます。
神作!目前虽然还没通关,但已经解锁了全部章节。仅是对后续章节引入新机制的观察,就足以令人对其设计感到惊艳。作者真的是将“种子”这个核心机制玩出花来了!解构的十分彻底!游戏的基础玩法就是种植各种神奇生物,学习它们的规则,探索它们的用途与组合技。很新颖,并且谜题质量也非常高。结合清新的画风和音乐,真的非常好玩!
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Putting this one on hold for now due to the puzzle difficulty being a bit much sometimes. Still recommending since, overall, the puzzles are really well designed. My only real gripe being some of them being a little "over designed" - meaning you understand the main trick to solve the puzzle but the developers added walls/subtracted spaces so that there's only one exact solution.
Absolutely masterpiece
最喜欢的逻辑解谜。仔细想想相对于其他逻辑解谜,这个游戏最戳我的点是绝大多数情况下,解决问题的方法都是构造出某种方案,而不是把几个箱子挪来挪去卡位置(腾挪玩的真的头疼)题的质量非常高,一大半的关都给我留下了深刻印象,关卡的底层机制也很有趣,超级无敌强烈推荐
pretty good puzzles.
毫无疑问的做题神作,机制创新度极高——豆子通过配方生成怪物,怪物和豆子/怪物/主角互作——你几乎不会在其他游戏里找到类似的东西,而且隐藏机制需要在游戏中领悟学习;同时相应地,谜题复杂度极高,单题流程非常长(本人长线规划能力比较差,很少像豆无这样需要看70%的攻略),也需要对每条显隐性机制熟练掌握和输出,即使如此对着攻略推,也常常发现没有哪怕一个方块是多余的。值得一提的是,受罪之余看游戏学术味纯正浓厚的鸡汤文也是极大的享受。
请你一定要买,拜托了 不买有人过意不去 买了也花不了你多少 不玩可以放库里吃灰 玩了也请不要退款
Amazing and difficult puzzle game - the puzzles never feel boring and for me, there is just the right difficulty spread of puzzles for them to be very engaging. I 100% completed this game without skipping any puzzle and never felt like I was hitting my head against a brick wall, which speaks for the quality of the puzzles, I think. The story was cute and I was always looking forward to reading more of it. (Note: My Steam playtime is very inflated due to having the game open often, I would estimate my real time is somewhere around 100 to 120 hours)
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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