
Join the girls on a non-stop naval adventure to unravel the secrets of both the legendary creatures and the truth about the world inhabited by the battleship Bishojo! You can expect swashbuckling action, twists, ecchi humour and - of course - plenty of fanservice!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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I honestly like Silver Cow Studio; all women in their visual novels might have breasts bigger than their heads and titanium spines to support their weight, but honestly, their stories are silly and fun at the same time. Of course, you can’t expect complex characters and a deep plot, but it’s enjoyable if you’re looking for something not serious. Battleship Bishojo had potential. But how can I put this… Nothing much, if not at all, happened in this first game. The girls are bounty hunters and their target are monster girls. Your choices pretty much only give you a few different CGs, they don’t affect the ending. And here’s the main problem in my opinion: [spoiler]they don’t successfully capture ANY of the monsters to sell. They encountered various monsters, and they simply failed to capture them because they a) let them escape or b) the crew felt bad about them and decided to release their targets. I think they should change their jobs because they suck at capturing monsters. lol[/spoiler] The ending was rushed and disappointing too. They built up the story’s climax and suddenly BOOM, “the end”. That was… Yeah. 3/10. Also, it’s really expensive for such a story where nothing happens. The plot isn’t terrible, and I think this visual novel had potential. But unfortunately, it turned out meh in the end.
I've enjoyed Silver Cow's previous games, so I was expecting to like this one too. They aren't exactly shy about what their games are about, mainly impossibly busty women in various settings, but even though they're simple they accomplish their goals pretty well and don't try to do much more than that. But Battleship Bishojo feels all around lacking; the story just isn't that interesting, and while it has plenty of busty monster girls to show off every encounter is resolved pretty much the same way and none of them are very long or interesting. You don't get very much time to meet the characters, let alone learn enough about them to want to choose which one to get an ending CG of beyond just appearances, and the writing falls back to self-aware 4th wall breaking way too often. I do have to give it credit for not ending on a cliffhanger like most of their other games, but the ending still wasn't very satisfying, and by the end of the game it didn't feel like much of anything had been accomplished to the point that it made me wonder if I had missed some sort of "true ending" path where the real story happens. It's an overall passable game, but it's not much compared to Time Tenshi or Burokku Girls.
Pros: [list] [*]Character art, though it's not spectacular. [/list] Cons: [list] [*]Price is high for what you get [*]Categorized as "nudity" but you see no nipples or genitals, and [spoiler]there is no sex either[/spoiler] [*]Choices almost meaningless (a handful of CG differences - aside from the last ones) [*]Story is unimaginative. Main character is lame. Other characters are boring. Ending disappointing ("meh", rather than "how sad") [/list] I would recommend if it was cheap, or had better writing and choices or something, but just can't in its current state.
Almost forgot about this. I'll start this off with Silver Cow is a bad "company". They've been basically inactive for a year and a half on their Patreon hoping they could continue to milk to pledges while releasing a trickle of "we're totally doing something" updates. Half of the updates never came to fruition and are just dropped projects culminating into nothing. Getting paid to show no results is pretty sweet. HOWEVER! Taking ~800 dollars a month to produce nothing wasn't good enough for Silver Cow. They decided to create a Kickstarter to remake their first game but with the fetish content removed. The most interesting part (to me) is the stretch goals were all things they were stringing Patrons along with. They said there would be VA work and it would be on the Switch and yet somehow they became Kickstarter Stretch Goals. After a year and a half of inactivity it would also take them ~8 more months to create Time Tenshi Redux But Lamer. This didn't go over that well and they lost ~300 dollars on their Patreon. So how did the Kickstarter do? It failed after getting a "mysterious" last minute donation of ~1500 dollars (their own, I assume) putting them above the all-or-nothing funding goal. It was mysteriously cancelled on the same day it was funded and Silver Cow, being very transparent, didn't address it at all. It took them 27 days to break the silence of sitting on their buttocks collecting supporter money to announce that it would be "self-funded". That brings us to today. Currently Silver Cow is pushing ahead with Remake which would be whatever but they've also started deleting any and all criticism from their Patrons. No matter how polite it is worded. Criticism is not allowed even if you give them money so they kind of forced my hand. As for the games? They gradually got worse after 2. Paradox is straight up abandoned at this point as they try to chase the normie buck by making shovelware for the Switch. Yes, Bargain Hunter, I mean you. Frankly, I wouldn't recommend anything from Silver Cow. TT2 was their high point and then they took a tumble. If you were here for fetish stuff? Less and less as the games came out and what was there was low quality. Story? Time Tenshi 2 was serviceable but after that there was a pretty big drop going to Paradox and their other non-TT games. In the end, mediocre games helmed by a bad developer. NOW ME COPY PASTE
I did like exactly the premise of this game, and it was a good story. I will have to replay to get all of the other endings, to unlock for the different girls (I've only gotten for one just now). I would definately would reccommend this game (and others from this developer). Though, part of me wishes that there was a stand-alone, or DLC for a dating sim element to the sister game Time Tenshi 2.
Ah, another one of Silver Cow Studio's visual novels. First off, if giant, gravity-defying anime boobs aren't your thing, then this visual novel isn't for you. Moving on... Anyways, if you're in the other category that does, then this is a visual novel that you may like. It features an okay story, not amazing, but not exactly bad either. It's a good enough story to keep you entertained, at the very least. Speaking of story, this VN has a decent amount of choices which can affect your story, whether in a major or minor way. For the most part, the story doesn't change much, but there are a few points where your choice(s) will matter. A couple of choices will change what scenes you get, the many choices throughout the VN will affect which romance scene you will get. The art is okay as well, if you've already played some of Silver Cow's VNs then you already have an idea of what the artstyle will be like, if not, the art shown on the game's store page will give you a good idea. One thing I gotta give props to though is the music, it's actually pretty well done compared to the quality of the story and the art. If Steam had a neutral rating for reviews, I would use it here. Since there isn't an option like that, I'll just go with a positive review because the story kept me entertained and the music was above average, otherwise I would go with a negative review.
No sir, didnt care for it, especially not for that price
Battleship Bishojo bringt der Indi Entwickler „Silver Cow Studio“ sein inzwischen sechstes Spiel auf Steam in Stellung, aber kann das neue Spiel auf hoher See überzeugen? Mich zumindest nur sehr bedingt. Nicht zuletzt dank der Steam Greenlight, finden mehr und mehr Visual Novel von kleinen Indi-Entwickler ihren weg zu einer breiteren Öffentlichkeit, so auch die ersten Spiele der „Silver Cow Studios“, die inzwischen ihr fünftes Spiel auf den Markt bringen, ein grund sich das Spiel einmal genauer unter die Lupe zu nehmen. Die Geschichte des Protagonisten, der besoffen von einem Pier in das große Abenteuer fällt, und von einem seltsamen Schiff aufgelesen wird, ist im Kern eine sehr klassische Abenteuer-Geschichte, was im Grunde ja gar nicht verkehrt ist. Auch die Idee eines "Magischen Kompass" könnte dem ein oder anderen bekannt vorkommen. Aber besser gut geklaut als schlecht selbst gemacht. Der Held versucht das Vertrauen der Crew zu gewinnen, sie bei ihrer Reise zu unterstützen, um irgendwann wieder nach Hause zu kommen. Ein Grundkonzept, auf das man meinen sollte, man könnte darauf aufbauen? Klappt nur nicht. Wie schon die Vorgänger des Entwicklers, lebt auch diese Geschichte eher vor allem von ihrem Witz und ihren Charakteren, als von großer Epic. Aber ist die Geschichte unterhaltsam? Das liegt vor allem am Geschmack des Lesers, wer eine gewisse schwäche für Sympathie für schmutzige Witze über große Brüste hat, und Situationen die haarscharf an der Pornografie vorbeischlittert, der kann seinen Spaß habe. Gute Englischkenntnisse, schaden nicht, wenn man aus dem Spiel das beste herausholen möchte. Das Spiel orientiert sich eindeutig an dem was gerne unter „Etchi oder Ecchi“ verstanden wird, aber selbst innerhalb dieses Genres, nur an eine bestimmte Nische. Die Charaktere, sind ebenfalls schwächer als im Vorgänger, typische Klischees treten deutlicher hervor und lassen die Charaktere austauschbar wirken. Die Artworks sind für ein so kleines Projekt durchaus in Ordnung, auch wenn deutlich erkennbar ist, dass der Künstler fortschritte macht, ist er nicht mit Künstlern zu vergleichen die seit Jahren in diesem Genre tätig sind, wie zum Beispiel Mizoro Tadashi. Das Spiel wird in den Darstellungen, wie für das Genre üblich nicht explizit, tatsächlich ist es im Vergleich zum Vorgänger sogar erstaunlich brav, und der hat weniger nackte Haut gezeigt, als das neue Mass Effect Andromeda. Das Spiel bietet mehr Dialogoptionen als der Vorgänger als die ersten beiden Time Tenshi spiele, ohne die Special Edition, und bestimmte Antwortoptionen sind mit Szenen verknüpft, was positiv hervorzuheben ist, die Geschichte ist jedoch vergleichsweise linear. Fazit: Es ist ein solides Spiel, auf einem durchaus großen Markt, und muss sich gegen teilweise sehr gute free to play Projekte durchsetzten. Der Preis von 13€ ist, wenn man die arbeit die ohne Frage in dem Spiel steckt durchaus berechtigt, aber mit Sicherheit nicht günstig. Ich kann keine deutliche Empfehlung für das Spiel geben, daher gibt es von mir keinen Daumen hoch.
My friends and I take turns buying these games for each other, I had to painfully narrate this game to all my friends, we sat through a good 1/5 of the game reading it all out until we got fed up and went searching fr the nudity. THERE WAS NONE. NOTHING MATTERS I SPENT 25 MINUTES SPAMMING THE MOUSE IN HOPES OF BOOBS.
The game was good and a few different things that you could get but the ending was dissapointing you could have or update the game that you have the option to stay and maybe live with them
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