
Explore the fantastical Talon Island in a thrilling fusion between a MOBA and Battle Royale game. Choose your Champion and master their unique abilities, loot for treasures alone or with a friend, and rise above the competition in a top-down action-fest. Only the best survive to the end!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About

Critically Acclaimed Gameplay
Use Every Advantage
Massive Map
It’s Dangerous to Go Alone!Genres
Stats
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This was released as a separate game instead of being a game mode of Battlerite itself. Even though I did enjoy the Royale, I was very disappointed to see that Stunlock abandoned the arena and was secretly working on this. Instead I wish they continuously updated the base game with more battlerites and Champs,
So their are two games in this series, Battlerite and Battlerite Royal. The introduction of this one already split a small playerbase even further. So its unfortunately impossible to play, unless you like bots that die to zone.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Revivan el juego por favor
[h1]Returning to this game 7 years later...[/h1] Straight up, if the game didn't lie about the bots, I'd be giving this a positive review. To my surprise, the servers are still operating. You know that feeling when you're doing PvP, you're shaking a little, holding your breath, and completely locked in because you're doing your best to win? Yeah, I felt that. Intensely. I won my very first match after returning to this game. The sad part was that I really did think I was playing against real people. At first. After game 2, I quickly realized it was a facade because when I checked SteamDB, there were only 9 people total playing this game, including myself. Listen carefully though, because this part is what actually hurt the most. The game is LYING to you. It doesn't tell you it's filling the lobbies with bots, it actually does the opposite. It gives you the option to report the players you played with at the end of the match, and for what?! REPORT THE BOTS?! The game is actively trying to make you think you're fighting real people. This took away ALL my excitement and joy from the first game. It felt like I was tricked into winning. It felt like, all of a sudden, I did not deserve the W. [h1]The Good[/h1] - Combat is actually slick. When this game was active, it felt fair and balanced. All genuinely fun. - Easy to pick up. After the tutorial (which is quick), you can jump right into a game and feel good about what you're doing to win. - Physics all feel very grounded in the world. - Despite it being F2P, it didn't feel like microtransactions were being shoved down my throat, and the amount of options you have for characters is actually pretty generous. [h1]The Not-So-Good[/h1] - I was lied to by the game, trying to trick me into thinking I was playing with real people (see above statement). - Outside of character cosmetics, with this game basically being dead, there isn't a real reason to keep playing this despite everything else feeling great. [b]TLDR:[/b] The game lying to me did not sit right with me. [b]Verdict:[/b] ☑️ Skip It ☐ Buy it on Sale ☐ Worth it at Full Price [quote] [b]Steam Roulette (Episode 92)[/b] This is a review after returning to the game 8 years later. At the end of the day, this is just my opinion. Take it or leave it. [/quote]
Es un juegazo, no entiendo porque murió. Vamos a revivirlo
This could have been huge. why not promote more?
ESTA VIVO!!!!
топ game
огонь - жалко мертва
говно
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.