
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $1.2M — a different platform, not this one.
Welcome to Victusia, where the members of the elite Battle Chef Brigade are revered for their ability to skillfully take down monsters and transform their kills into delicious cuisine! But getting in isn't easy; chefs from across Victusia must vie for their spot in a high stakes competition. Follow two contestants, Mina and Thrash, as their journeys through the tournament unfold. In order to become a Brigadier you'll need to hunt monsters with combo-based attacks and prepare your freshly-caught ingredients in puzzle-based cooking challenges to serve up winning dishes to the judges – all while the round clock ticks down. Play as two chefs, brought to life with colorful illustrations and VO, in a charming campaign that’s equal parts old school brawler and combo puzzling, with a light sprinkling of RPG progression on top. Welcome Ziggy, the Undead Necromancer Chef, now playable in Local Multiplayer, Break the Dishes, Survival, and Free Play. If that’s not enough for you, test your might against fellow Brigadiers with the addition of Local Multiplayer! Play as Mina, Thrash, and even Ziggy in an epic battle where YOU make all the rules. Who will come out on top? Extra Modes that test your cooking prowess including: Daily Cook-Off, Restaurant Rush, Break the Dishes, and the BRAND NEW Survival Mode leaderboards where you can show off your culinary creations. Daily Cook-off leaderboards where Battle Chefs show off about their culinary creations. Hone your skills in a BRAND NEW Free Play Mode and find the ultimate cooking combination. Collect and enjoy the brilliant illustrations of Battle Chef Brigade in the BRAND NEW Art Gallery. Vive la Brigade!
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 4 | 76% | $12.99 | |
| — | 44 | 82% | $5.99 | |
| — | 0 | 0% | — | |
| — | 157 | 82% | $2.19 | |
| — | 72 | 72% | $8.49 | |
| — | 40 | 70% | $9.99 |