
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $126.6K — a different platform, not this one.
World to the West is an action adventure game developed by Rain Games. It builds upon the universe of indie hit Teslagrad, which has been played by over 1.6 million people so far. World to the West is a standalone followup of indie hit Teslagrad. A 3D top-down action adventure with a pulpy, cartoony art style, inspired by European adventure comics. Take control of four unique characters, each with their own motivations, skills and interweaving storylines, as they seek to escape the dark shadow of an ancient prophecy. Travel trough corrupt colonies, lush jungles and frozen tundras, as you snoop through the secrets of a forgotten civilization. Be careful though. Nothing is ever what it seems. Will you join us in this journey to the West? Play as four heroes, each hailing from individual nations and possessing unique identities and abilities. Explore a vibrant world filled with characters who have their own helpful and not-so-helpful agendas. Face your enemies head-on with brute force, convince them to see things your way or avoid them altogether. It’s your call! Uncover secrets, more secrets and secrets inside secrets! Exploration is key to unveiling World to the West’s mysteries. Set in the Teslagrad universe: a standalone followup where you'll encounter both new and familiar faces.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $5.99−60% | 44ratings | 82% | — | not modelled |
| $14.99 | 400reviews | 77% | — | $126.6K | |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
| $19.99 |
| 76ratings |
| 80% |
| — |
| not modelled |
| $19.99 | 21ratings | 90% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 2.8K | 94% | $14.99 | |
| — | 2.7K | 94% | $19.99 | |
| — | 307 | 82% | $3.99 | |
| — | 147 | 80% | $19.99 | |
| — | 215 | 86% | $4.99 | |
| — | 26 | 78% | $14.99 |