
Battle Arena: Euro Wars is a turn-based action/strategy game that presents a small episode of the conflict between forces of Unity and Commune on the streets of 3 fictional europeans locations in the form of turn based gameplay.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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[i]"Unless you like getting ganged up (5 or more-to-1) and beaten/shot to death, then Battle Arena: Euro Wars might not be the game for you!"[/i] Looking at the game's Steam page, I went into the game expecting nothing but a playable game, and in that respect, I think I can say that Battle Arena: Euro Wars somewhat delivered - I'm reeeaaaally stretching the definition of "playable" here. However, if you ask me if this is a game I'd play for even an hour, I can confidently say "No". In addition to the clunky controls and lousy graphics, I don't really enjoy the idea of having my ass handed to me by 5 AI bots again and again until I either give up or, by some miracle (not), win a match. It is basically a turn-based game where the objective, depending on the game mode you chose to play, can range from grabbing your opponents' flag and hold on to it for 100 seconds or simply assassinate an assigned target, while staying alive. That would have been a fine objective if not for the overwhelming forces you'll have to face - 5-to-1 is just so unfair, and picking them off one at a time is just not feasible. That said, the game does have one main intriguing game mechanism. Unlike many other turn-based game where action points are used, this game sets a time limit for each turn instead. In other words, you can run as far as you want within the time limit, but the game does restrict how many attacks you can do per turn - one attack per weapon and it only counts if you managed to land a hit. However, as intriguing as it may be, the mechanism just doesn't work as well. By the way, to attack, you will need to press the 1 to 6 number keys. Different keys = different weapons and you wouldn't know which is which until you click on the dropdown menu on the top right corner of the screen Since the game doesn't have grids, unlike most turn-based games, character positioning is incredibly important if you want to land a good solid blow to your enemy. Being too far away or too close and you might miss your enemy entirely. Also, you might want to run away (not that it'll help much since the AI will be able to catch up if it wants to pursue you) after dealing a couple of blows because the AI will definitely retaliate once your turn is up. However, ultimately, the 5 AIs in the game don't seem to understand how the game works so they won't just "capture" your flag and win the game. As long as you don't die, you'll have all the turns in the world to try to grab their flag. Battle Arena: Euro Wars comes with several characters that you can play as (9 ready-to-play characters and a few more special unlocks), and 5 different maps for you to play in. To unlock the bonus characters, all you need to do - which can be quite the tall order - is to win in the corresponding maps. So, overall, I wouldn't recommend playing Battle Arena: Euro Wars. The game just feels like an "experiment" and the dev swiftly abandoned it - I don't blame him - the moment he released this game on Steam. Granted that the game may have a unique concept, it just doesn't work as well - and maybe that's why turn-based games have always used action points. That's not including the tons of issues ranging from unbalanced opponents to clunky aiming (for attacks) that this game has. Save your time and money and give this game a wide berth! [h1]Side note[/h1] If you like this review and would like to follow me for more, please feel free to drop by my completely brand-new curator page: [url=https://store.steampowered.com/curator/33780629-The-Midcore-Gamer/]https://store.steampowered.com/curator/33780629-The-Midcore-Gamer/[/url]
Battle Arena: Euro Wars is a turn based capture the flag experiment that doesn't really work on any level. While I think there are many interesting aspects in the game (time based turns and squad mechanics), as a whole is barely playable. Capture the flag is easily won once you learn to just play keep away (The enemy won't ever try to take your flag) The other types of stages can be won by just relying on your squad and getting lucky due to damage RNG. If your not facing the enemy perfectly you will miss which is frustrating. The random damage from weapons is awful too dealing anywhere from 2% to 100% of health, predicting whose low on health becomes impossible, not that you can really help those with low health.
Battle Arena: Euro Wars is a very poorly made 3D rendered top down turn based tactical strategy game where you play capture the flag in small, low poly arenas with a "Europe collapsed so let's have small turn based strategy fights in low poly arenas" theme. It's exceptionally badly made and clunky, there's no direct freelook with the camera, so you need to enter "cam mode" just to look around. Player movement is equally clunky and nonsensical. Combat is a sad joke. But the good news is that this game has great symmetry. The game concept and design is abysmally badly done... and so is the technical implementation. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the 1990s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. These technical defects push this game below acceptable standards for any modern PC game. Battle Arena: Euro Wars is relatively cheap at $2 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
The game doesnt look and play all that bad. The capture the flag mode is a bit weird, as i killed everyone, but didnt get to hold it for 100 seconds. The prologue is basic but a bit original for a change. Just shoot for afar , aiming at the enemy, and also throw a molly during your turn for an instant kill. The game can give you no mercy if you play it wrong, but its also basic after you get these things right.
♥♥♥♥ game
Malo. Pero malo, malo, malo, malísimo. En serio, muy pocas veces he visto un juego tna malo como este.
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