
A tutorial for shmup beginners. Presented by Lightsaber Fairy.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 31 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
:/ its and
Game of the Millennia 2000. A well-made tutorial to get you started, and very good at explaining different danmaku concepts. 10/10, would recommend to any infants out there who are just starting their bullet hell journey. Oh, and I guess our Lord and Saviour Lightsaber Fairy is quite cute.
最后那关带节奏的弹幕,跟着音乐扭一定没错的,很有新意
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: Simplified Chinese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this is a short tutorial for shmups with a great music
在玩过这款游戏之前,我没有玩过类似的stg游戏,但是有带有stg的动作游戏。 我买这款游戏的目的就是想看看味道比较纯的stg但是又担心太难,这个游戏以教学为主而且也不算贵就买了。然后发现额内容确实符合售价。教完了之后也没多搞两关让我耍耍。当然后来发现并不需要,想要玩其他很多同人作品直接下一个就完事了。 虽然玩完感觉讲得有点少,但是在这之后再看一些高难度躲子弹的时候发现很多时候就是靠背板才能躲过去。好像自己也不能再总结点什么了。技术点总结的精炼比多但概括不到重点好不是吗
学会了,这就去和满烈怒zatsuza对线
感觉这游戏单纯的就是STG游戏的新手教学,相对来说还是比较简单的,虽然是我就只打通过永夜抄和锦上京的e难度,但这个游戏除了折返和多段数自机狙那两关全都是一遍过,毕竟就我个人感觉实际游戏中遇到这两种弹幕的持续时间通常不会这么长,而且中间通常会有比较大的空隙来让你穿过的,如果是真有像教学关一样的弹幕那基本就只有STG高手才能无损通过,普通人只有交B/掉残二选一的份。
my first ever completed danmaku game. now i can try to play other danmaku games to their final stages... or make one? dev or publisher should add english language tag or remove the "english not supported" warning on the game for more discoverability. (edit: i forgot about the achievement, still struggle on completing the achievement lmao)
给STG苦手带来一点点小小的弹幕震撼!但我被震死了(悲) 音乐好听,金吉拉大人也可爱,总的来说对真正的新手来说肯定是有帮助的
作品很优秀,对STG新手非常友好,对想打全成就的一般STG玩家也有挑战。我过完一遍后还有强行折返和完美通关没过,B9里自机火力确实有点低,中间她位移老是跟不上;B3妖精射的比较快引不出来比较明显的折返点,然后试了试板底硬扭更是寄中寄,凹了半个多小时还是没白金就放弃了 [spoiler] 说白了还是菜 [/spoiler]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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