
Barks & Bytes is a 4-players social deduction card game where robot prototypes undergo a testing program designed to measure stability through decision-making. Only one makes it through. The others are recycled.
Modeled estimate, not a reported figure. How we estimate →
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Barks & Bytes is an online 4-players social deduction card game featuring voice chat, where robot prototypes bluff, swap, expose and outsmart each other to dodge the dreaded Dog Card. Smart decision-making is key to survival, only one makes it through, the others are recycled.
Start: Each player is dealt cards. One player starts with the Dog Card.
Discard: When a player has a pair, they can discard it. Players must empty their hands to finish a round. At the end of a round one player will remain holding the Dog Card.
Give a card: On a player's turn, they place a card face down for the next player and announce its rank. If the player is passing the Dog Card, they can bluff about the rank.
Receiver chooses:
ACCEPT = Take the card
EXPOSE = Call the bluff
SKIP = Refuse it and request a second card (must be accepted)
Stability Points: Any action considered unstable reduces Stability, the lower your Stability, the higher chance of being recycled.

Dog card: The most dangerous card. Receiving or holding it can cause instability. Players try to avoid it or pass it on.
End of round: At the end of each round, a player can be eliminated for being too unstable, so watch those Stability Points.

Win: Players who are considered too unstable are recycled. The last player standing wins.
Stats
Languages: English*, French, German*languages with full audio support
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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