
Banzo - Marks of Slavery is a turn-based strategy and resource management game. Command the Vulture's Quilombo, at Brazil imperial age, and be responsible for organizing, producing food, protecting the quilombo, attacking farms and releasing enslaved people.
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Banzo - Marks of Slavery is a turn-based strategy and resource management game. The player assumes the role of Queen Zeferina, who commands the Vulture's Quilombo, at Brazil imperial age. Zeferina is responsible for organizing, producing food, protecting the quilombo, attacking farms and releasing enslaved people.
Use all available resources, train warriors, fight tough battles, make inroads to free your enslaved brethren, make decisions about who can join the quilombo. Be strategic and sagacious, but, above all, have faith in the deities that will help you. Resist!

Enjoy an unique and immersive storytelling
Play campaign mode or custom mode
Deploy warriors to sack nearby farms
Train farmers to produce resources
Choose a deity to protect your people
Hear an original soundtrack

App pra Cultura 2017 - Winner
SBGames 2018 - Finalist
Rock Paper Shotgun - One of "best new indie games on Steam"
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
This game is awesome!!! The pixel art and animations of combate is beautifull! The game is very challenger and i have lost a few times but i can continued the game!
It never stops being satisfying to beat up a bunch of slave owners and free people. The translation is clumsy, and quite a few mechanics aren't sufficiently explained (how does Banzo work? How much defence do I need to repel the average attack on the quilombo?), but once you manage to get enough people in your community to turn things around it's smooth sailing to the finish line. Overall the game is quite rough around the edges, but worth the price for the cool setting and gameplay that's entertaining for its short runtime.
This game offers a unique story accompanied by great pixel art reminiscent of the Final Fantasy Tactics art style with its isometric view. While the gameplay may be a bit slow, especially for a management game, it's still enjoyable. One standout feature is the wonderful soundtrack, which enhances the overall experience.
Um salve para quem é de Axé! A temática do jogo é o que se destaca. Não são tantos os jogos de estratégia que nos fazem olhar para um olhar não branco, sem próto-imperialismo/colonialismo no meio. Esse jogo nos faz lembrar da nossa história não só de vítima, mas de resistência. Enquanto jogo, gráficos, etc, ele não se destaca, mas em termos de intenção e história vale a pena. Também é um jogo curto em relação aos outros jogos de estratégia. Se a equipe um dia conseguir fazer uma versão mais longa e com mais recursos, vou jogar com certeza. Salve!
"Banzo - Marks of Slavery" explores Brazil's dark history of slavery through engaging storytelling that cultivated my appreciation for the strength and determination of the portrayed characters. Despite the heavy subject matter, the game features restful and compelling music, an interesting and concise story introduction, and the ability to customize scenario difficulty. While the tactics-inspired art style and somewhat slow pace may not appeal to all players, the exceptional soundtrack is a particular highlight of this unique and meaningful narrative experience.
Este é um jogo de gerenciamento e estratégia simples. Sobre o tema, acho que não preciso falar nada, é autoexplicativo. Comprei porque é um jogo BR e quis dar aquela moral aos devs, mas o jogo não é muito divertido. Enfim, joguei até platinar.
Fun and history, love it
After giving the game a good amount of time played, and after having taken the time to get 100% of the achievements, i can say that the game is genuinely fun. Along with a very interesting story line, that takes you into history, it allows for you to play the game alongside that history so you can truly understand what life was like in a cool way.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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