
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $1.2M — a different platform, not this one.
One little Yordle, one humongous problem. From Lazy Bear, the studio that brought you Graveyard Keeper, comes Bandle Tale: A League of Legends Story™. Jump into this delightful crafting RPG set in the magical world of Bandle City, home of the furry and fun-loving yordles. You are a shy yordle living in Yarnville, a cozy but isolated island obsessed with all things knitting. When your 101-year-long apprenticeship ends, you want nothing more than to see what lies beyond the portals that connect the rest of Bandle City. But when a party you attend goes horribly wrong, the portals collapse and everything is thrown into chaos! With your unique knitting magic and unflappable spirit, enlist the help of new friends, restore the portals, and reunite Bandle City once more! BEYOND THE BANDLEWOODS In Bandle Tale, experience a never-before-seen look at life beyond the bandlewoods. Encounter curious critters, gather materials to make impossible crafts, and awaken magical portals as you move between five unforgettable new islands. PARTY ON, BANDLE CITY! A good life in Bandle City hinges on one thing: beet soup! Wait, no, having fun! Throw festivals to ensure that your fellow yordles are happy and entertained. Cultivate your green thumb and cook farm-to-table dishes for your guests, or flex your engineering prowess and build gadgets to delight them. MEET THE CHAMPIONS Befriend colorful characters and make League of Legends Champions your allies as you unravel the mysteries around you and mend your community, one magical stitch at a time.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 7 | 98% | $9.99 | |
| — | 4 | 80% | $8.99 | |
| — | 4.2K | 96% | $14.99 | |
| — | 89 | 76% | $24.99 | |
| — | 641 | 88% | $19.99 | |
| — | 11 | 78% | $8.99 |