
select your protagonist and explore a variety of terrible fates!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam + Google Play only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 10.1Kreviews | 98% | — | $2.8M |
| $4.99 | 3.4Kratings | 97% | — | $601.6K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 313 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sometimes things end happily, and that's fine for those instances. However, that doesn't ALWAYS end up being the case. As an Achievement hunter (no, not one of those sadly. maybe Achievement Grinder?) seeing the multitude of endings, and the art style propped open the door for me. What kept that door open was the staggering amount of routes you could take traversing through the different (but similar) stories. The old "if a butterfly flaps its wings" trope has it's fair share of fun with this game, and I was there for it. 9 bad endings out if 10!
"This will be a romantic story like none that has come before" - NAG2004
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 2.9K | 94% | $19.79 | |
| $2.8M | 6.3K | 59% | $19.99 | |
| $2.9M | 3.8K | 76% | $39.99 | |
| $2.9M | 3K | 81% | $29.99 | |
| $2.8M | 20K | 75% | $6.39 | |
| $2.8M | 13K | 90% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.3K | 48 | 88% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $171.6K | 207 | 92% | $59.99 | |
| $149.5K | 1K | 98% | $4.99 | |
| $128.7K | 209 | 97% | $19.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Korean, Russian, Spanish - Latin America, Portuguese - Brazil, Polish, Simplified Chinese, Swedish, Italian, Japanese +12 more
| $6.49−35% |
| 250ratings |
| 98% |
| — |
| not modelled |
| $9.99 | 143ratings | 96% | — | not modelled |
| $7.99−20% | 34ratings | 88% | — | not modelled |
| $6.49−35% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 313 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun little game. It was interesting to see how the story changed based on the personality of each character, and I also enjoyed seeing the different points of view of the same event. The little flowchart that showed how to get each ending was helpful for finding the ones I was missing. The twist at the end was really sweet!
A frustratingly phenomenal game. There is so much to each of the characters, every single choice leads somewhere new, and of course they are all bad endings, but you knew that from the start. I just wish there was more to the game. It told the story it wanted to tell, certainly, but there is so much I feel like could have been explored. The writing suffers from perhaps an excess of "The character will do this" and then it happens and the plot progresses. There's a little bit of railroading, a couple 'sweep it under the rug' meta jokes, and the climax feels... undeserved and rushed. We're told we've spent so much time with these characters, and I'm certain the author has, but the average player has 100% in under two hours. TL;DR It's like a 6-piece of the best wings you've ever had, and then the meal is done. Excellent, I just wish there was more meat on the bones.
I very highly recommend this game. There wasn't a single time I didn't enjoy playing this game. Even when going through similar stories the skip mechanic works perfectly to ensure the game doesn't feel too repetitive. It was very fun and not too difficult to 100 percent this game.
-Cute artstyle, unique execution of the visual novel genre, and lovable characters (Overlord is my favorite). -If you like the main gimmick of the game, then its pretty captivating, otherwise I could see it getting a little repetitive for a player that is not invested early on. Sometimes I felt like I was just pushing buttons until something worked (please use the flow chart its very helpful I just forgot it existed for awhile lol). -True ending was sweet but felt a little rushed, with the letters being their only textual setup as far as I remember. The fake ending that you have to do first was clearly meant to be an obvious fake ending, but that didn't stop it from still being a little lame.
A short but fun VN designed around getting all the possible endings, and built from the ground up with QOL features to support this. Cute art and music too!
han pasado 3 años y medio desde que lo jugué por primera vez y definitivamente es una experiencia única, de los pocos juegos que realmente me hicieron llorar, es muy lindo, gracias por crear esta obra maestra NomnomNami...
фу лесбухи
A game about tragedy, love, and perspective. And to my love I have finished the game without you.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.