
Backrooms: Wit's End is an immersive coop survival horror game, featuring procedurally generated, non-linear level progression and dynamic gameplay mechanics. Explore the different disturbing levels with your friends, while trying to escape from many puzzling entities.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A unique take on the popular "Backrooms" creepypasta lore, with a focus on dynamic experiences, with procedural levels, non-linear level progression, complex entities, and engaging puzzles to keep the game fresh and replayable over time.
"If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in.
God save you if you hear something wandering around nearby, because it sure as hell has heard you"
Discover the true unpredictability of the Backrooms: shifting layouts, procedurally generated levels, and non-linear exploration that capture the chaos and mystery the original lore intended.
The deeply unsettling and inexplicable nature of the Backrooms pushes the player's sanity to its limit.
You must keep your sanity in check while playing, staying clear of dark or disturbed areas, and avoiding entities, otherwise, your senses might start failing you.
Enter the Backrooms together with your friends (or find a public lobby!), up to 6 players per lobby! and work your way to escape the many different levels, communicating through proximity voice chat with the other players.
More than one different exit in each level creates a complex and engaging navigation experience between layers and levels, be sure to not get lost.
Face entities that actually think. Each one follows complex, learnable behaviors and movement patterns, challenging players to observe, adapt, and escape.
The game is under active development, expect regular content updates with new levels, entities, and puzzles!
You can participate directly in the game development by providing your feedback through the game's community page and joining the Discord server!
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
scary ahh game
I would like to request a refund for this game because it is not in a playable state. I have encountered numerous bugs and glitches throughout the game, including terrain and ground issues, frequent freezing, random crashes, and various errors. A debug overlay also appears on the screen while playing, which makes the experience even worse. The game feels very unstable and unfinished, with technical problems constantly interrupting gameplay. Because of these issues, I am unable to enjoy the game, and it does not meet the quality I expected. I would appreciate a refund. Thank you.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Spanish - Latin America, French, German, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No puedo recomendar este juego. Y antes que nada, he leído mucha gente que dice que este es el Backrooms mas realista.... NO TENÉIS NI P*** IDEA. ¿Quieres un juego fiel de los Backrooms? Escape the Backrooms, Backrooms: Escape Together, Backrooms REC., o el POOLs (que capta perfectamente la esencia liminal de los Backrooms). Esos son los mejores que hay por ahora. Pero vamos con este juego: PROS: -Ambientación -Sonidos -Gráficos -Movimiento del personaje -Creación de niveles aleatoria CONTRAS: -Los monstruos son muy cutres, monigotes pintados por un niño de 5 años (menos el Smiley que poco se puede fallar haciéndolo) -Solo hay 6 niveles y 3 de ellos se parecen muchísimo. Solo cambia la mugre que hay por las paredes y la iluminación. -Las mecánicas son de juegos de hace 25 años. Recoge objetos por el mapa para ir a una habitación a dejarlos. Una puerta cerrada y tienes que encontrar 3 partes de una llave. Parece el Resident Evil 1 con estas mecánicas de juego. Y yo creo que en el 2026 esto ya ni debería existir. Una puerta, una llave o tarjeta o código y ya esta. Esto no son puzles es alargar el juego sin sentido. -La RESISTENCIA, otra mecánica de juego de hace 25 años. Corres 10 metros y la barra se vacía. Esto es absurdo. -El juego es corto, como he dicho solo tiene 6 niveles. Y la excusa de que sea una versión Alfa no me vale. Si vas a sacar un juego incompleto que al menos tengo cantidad y el jugador pueda jugar mas tiempo. Como he dicho al principio, NO lo recomiendo. Así como está ahora y con estas mecánicas, pienso que es una castaña. Si haceis un juego de los Backrooms que aporte algo nuevo (nuevos niveles por ejemplo) o alguna cosa diferente (diferente a mejor, no a peor como habeis hecho) a los 500 juegos de los Backrooms que ya hay.
никому не советую в это играть, зашли с другом, монстры нас боялись
Игра дерьмо, зашел поставил ультра и 100фпс ну кайф же но управление ощущается как будто 1 фпс
The Game it self is so boring, that the Enteties are almost all the same besides the Skinwalkers and the game is so bad that the maps are all too almost the same!
Cooles Konzept, Grafik ganz nice, leider jedes Level die selbe langweilige Story, Monster da, Finde den Ausgang...also wie jedes Backrooms spiel eigentlich, alles beim alten. Cool wäre mal so ein spiel wie dieses mit einem richtigem Faden oder aktiven Quests oder so, aber so ist es einfach wie jedes 0815 Backrooms spiel, schade.
Players by region
Where this game's players are, estimated from review languages.
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| $409.9K | 13K | 85% | $1.99 | |
| $3K | 57 | 67% | $2.99 | |
| $7.1M | 49.5K | 89% | $9.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3.5K | 55 | 58% | $1.99 | |
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| $3.5K | 284 | 95% | $0.99 | |
| $3.5K | 91 | 85% | $3.99 | |
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| $3.5K | 272 | 85% | $0.99 |