
Backrooms: Reminiscence is a single-player horror game where you experience something unexpected, and now you're left all alone in the cold world of The Backrooms.
Modeled estimate, not a reported figure. How we estimate →
Media

About
In Backrooms: Reminiscence, you start your first day at NovaSync Research Institute. Your task of the day is to see the ongoing development of the second Outpost. You're expecting to meet some people in the second Outpost, but no one seems to be there. Something unexpected happens, and now you're left alone wandering the infinite hallways of The Backrooms.

In Backrooms: Reminiscence, you play as William Smith, an employee at NovaSync Research Institute. This game is a single-player horror experience, where unexpected things happen.
View the immersive world through an ultra-realistic camera.
Explore the many areas of The Backrooms.
Walk, Run, Crouch, and Jump to navigate some challenging spaces.
Interact with the world. Open doors to access new areas. Turn the lights on when you come across a light switch.
This is what Backrooms: Reminiscence is all about.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
A good BR game overall. However, like almost all BR games- it's too short. Runs well, and appears to be better optimised than some BR's; it maintains a steady 60fps throughout room transitions and on all levels. Therefore yes, i would recommend, albeit only on sale because its too short and the variety is somewhat lacking.
8/10 За ликвидацию всех сейвов момент после прохождения игры. В целом неплохая ходилка-бродилка с лёгким сюжетом. Самое крутое здесь - это бассейны и отель в стилистике России 19 века. В остальном на любителя. Ну и романсы прикольные. Крч, в бассейнах я бы жил, ну очень реалистичные. В остальном игра на разок под пиво пойдёт
Not my cup of tea - it's a backrooms walking simulator
Super immersive
A short and well made backrooms game.
interesting though fairly with some pretty visuals really scenic at times
Nothing extravagant; but a relaxing walking sim with a simple story and atmospheric setting. Short experience with a little replayability for a budget price.
Graphics are decent and the levels are mapped out nicely. I only wish the game lasted a little longer. Would like to have explored some new levels.
You cant say its a bad game its well made for what it is and the prize is low, for me theres one strong objective issue and its the stamina bar, walking in this game is extraordinaly slow, its probably as slow as a human can walk, so when you have a stamina bar all it does is make moving around harder and tedious, It actually makes exploration be something you dont wanna do because if you gotta circle back you gotta do it at a snail pace for the durations that you cant run, total screwjob doing this, some have said its to make runtime longer and i cant disagree. My issue with this game secondarily is the fact to me the graphics are not very good and just kinda look like generic assets and not imerrsing, but beyond that i cant dislike it on a review becuase its wellmade for what it is.
Backrooms: Reminiscence is a fantastic exploration into the unknown, and what really struck me was the minute environmental detail — even something as simple as the wallpaper slowly shifting from traditional to subtly uncanny as you descend deeper into the Backrooms. That gradual visual decay does so much heavy lifting for the atmosphere. The Poolrooms section, for me, was the only area that felt slightly underdeveloped. It’s effective, but compared to the rest of the game’s creativity, it could have used a stronger visual or mechanical twist to make it stand apart. That said, I really appreciated the airport/mall liminal spaces — those transitional, semi-public environments feel less commonly explored than the usual endless hallways, and they were executed with a strong sense of scale and emptiness. The office-type areas were another highlight; mundane corporate architecture becomes genuinely oppressive in this context. What impressed me most was the sheer size of each level. The spaces feel expansive without feeling artificial, and the subtle entity encounters — the brief glimpses, the distant movements, the almost-missed silhouettes — create tension far more effectively than constant pursuit ever could. The restraint makes it unsettling. It’s also one of the rare Backrooms titles that presents a clear, cohesive storyline, complete with multiple endings that both feel deliberate and well-earned. Instead of relying purely on ambiguity, it balances mystery with narrative intent — and that makes the experience linger long after you finish it, another one of the best in the liminal genre. https://steamcommunity.com/sharedfiles/filedetails/?id=3671939808 https://steamcommunity.com/sharedfiles/filedetails/?id=3674337288 https://steamcommunity.com/sharedfiles/filedetails/?id=3674867810
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| NAL Is Alive | $841.7 | 53 | 81% | $0.99 |
| Devil's Toy | $840.4 | 56 | 71% | $0.99 |
| Where Christmas Elves 圣诞精灵在哪里 | $843.5 | 123 | 98% | $0.49 |
| Where Sacabamba Aspises 萨卡班甲鱼在哪里 | $843.5 | 123 | 95% | $0.49 |
| FPS - Fun Puzzle Shooter | $843.7 | 73 | 37% | $0.99 |
| Extreme School Driving Simulator | $844 | 97 | 64% | $0.49 |