
Back to the Dawn is a story-rich RPG set in a high-security prison ruled by factions and buried secrets. Investigate two conspiracies from the inside, gather evidence, and outsmart a system designed to silence you. Make friends (or foes) with fellow inmates and with their help, break out of prison.
Modeled estimate, not a reported figure. How we estimate →
About
Back to the Dawn (动物迷城)
A gripping prison escape RPG woven with crime, corruption, and hidden agendas. Step into a maximum-security facility where every inmate has a past—and a plan. You'll have to fight to survive, investigate, and ultimately break free before the time runs out.
Uncover a scheme that threatens more than just your life—it could bring down the entire city. In this thrilling adventure, choices matter, and escape is your only salvation!

Choose between two protagonists — Thomas, a reporter caught in a web of lies, or Bob, an undercover agent sent deep into the prison system. Each storyline delivers over 20 hours of engrossing mystery, where your every choice matters. Navigate a prison ruled by three powerful gangs, interact with 47 uniquely crafted inmates, and uncover layers of intrigue through dozens of memorable NPCs.
With over 100 handcrafted quests, multiple escape routes—each with its own risks and rewards—several possible endings, and more than 500,000 words of gripping narrative, Back to the Dawn delivers a deeply replayable RPG unlike anything you've experienced.

Thomas the Fox is a journalist caught up in a dark conspiracy and who got thrown into a maximum-security prison for not playing ball. Working with your attorney friend on the outside, you must collect evidence to save yourself and the city from grave danger!
Bob the Panther is an undercover agent who has never failed on any of his missions, but he is growing exhausted of this line of work and wants out. But a personal tragedy drags him back for one last job in prison. Experience a hardboiled tale of betrayal, vengeance, and truth!

This is an enormous prison with lots to do and many places to explore, but make sure you follow the rules, or at least try not to get caught!
You’ll encounter all kinds of challenges as you explore your new environment. But will you be a model prisoner and just try to keep your head down, or will you leave a trail of chaos and destruction in your wake? It’s all up to you.


Meet a colorful cast of inmates in your prison, each with an interesting story to tell. You can either make them your friends or fight, bully and rob them into submission. Will you be part of a gang or a cunning lone wolf? Pick a side!


Are you a tough guy who lets his fists do the talking, a thief who hides in the shadows, or perhaps a smooth talker who manipulates the scene? Develop your skills, craft tools to suit your style, and climb your way from “new fish” to “top dog.”


In a place built to break you, your sharpest weapon is your creativity and cunning. Every inch of Boulderton Prison might hold the key to your escape, from your prison cell to the infirmary, to the sewers and even the rooftops. Can you break free?

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Traditional Chinese, Korean, Russian, Spanish - Latin America, Vietnamese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 67 reviews with recorded playtime.
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I lost several nights of sleep to what became one of the best 90-hour gaming experiences I’ve had in years. The story is excellent, and I loved both Thomas’s and Bob’s routes. The number of choices feels genuinely meaningful, and it was especially rewarding to discover the prison for the first time, then return during Bob’s playthrough and uncover completely different paths. The prison systems are a pleasure to engage with: gang interactions, quests, NPC relationships, and the way each character’s background gradually opens up as their opinion of you improves. Both playthroughs felt distinct enough to stay fresh, and each story had its own emotional impact. The perk system was also extremely enjoyable. It never felt restrictive, while the dice checks remained challenging and satisfying. The visual style is also excellent, with beautiful compositions and a strong atmosphere that gives every scene its own mood and feeling. I’m already impatient for the next character to arrive so I can return to the prison and experience it all again.
History doesn't punish the guilty, It punishes the convenient.
真心的剧情太弱智了,写剧本的人绝对不超过25岁,什么垃圾玩意。没有一点可玩性,剧情又臭又长还降智。好多没必要的对话完全是为了水时长。国产游戏一定要慎买!因为他们会买水军冲好评!
很好福瑞资源管理类跑团游戏,自由度高、可探索性强、还有各种neta小彩蛋,好玩、上头
can we, like, have more of this?
游戏本身内容结构是简单主线+探索,玩法上比较简单,以探索为主,需要操作内容基本用小游戏填充。 下面直接说问题: 1、这是一个1周目不看攻略会错失很多内容的游戏,这点对我来说是非常致命的问题。为了补齐剧情玩多周目的话(比如我),流程上却很枯燥,游戏内容本身无法撑起多周目体验(除非你特别喜欢了解里面动物的经历,那么你可以天天送礼物最后得到一段小故事了解他,这对我没什么吸引力)。 2、对玩家自由探索的限制严格过头。监狱里强制21天,每天又有精力+时间+注意力的限制。如果说内容藏的多需要玩家探索,但这些系统又非常限制玩家探索,导致游玩的体验很割裂。 3、这游戏的细节打磨我可以给到很高的分数,特别是角色塑造内容、越狱行动上。但是如前面所说,如果没看攻略自己到处探索的话,一周目容易越狱失败。这个问题的出现反而是因为细节过多并且缺乏引导(个人认为缺乏引导不是问题,时间限制才是),需要花很多时间去探索,但却因为错失关键道具而导致浪费大量时间。 并且最重要的,这游戏的主线差分细节反而几乎没有,对越狱后的交代只有寥寥几行字的文本区别,而我前面的辛苦全是为了最后复仇剧情铺垫,做完这一切到头来却毫无反馈感,只有一个很鸡肋的HE。 --------------- 下面是优点: 1、配音很好,各种人物的刻画也很好,npc闲聊对话也能撑起一个连续剧情,这个游戏这方面的细节如前面所说可以给到几乎满分。 2、坐牢的沉浸感很强,特别是一周目。这不是什么贬义,因为人物、行动的细节刻画到位(没错,包括前面所说的各类限制)让玩家有点“身处其中”的感觉。 3、行动比较自由,你愿意的话整个游戏可以只有一场战斗,只要愿意按照一个个节点(如果有接任务)做完事,剩下的可以安心享受坐牢生活,这也是我愿意多周目玩上60小时的原因。
支持一下。 ----------------------------以下是差评---------------------------------- 为了让玩家玩多周目有必要刻意做这么多障碍吗? 甚至搜了攻略发现现在的版本比攻略又加难了。体验非常差。 为了逃离监狱,赶在最后几天监狱暴动,浪费2天无法活动,21越狱变成19天越狱。 推完了主线,接下来医务室逃脱,又是打通下水道,又是腐蚀又是200点的拆卸,这就搞了2天。 搞完了这些逃出来,结果才发现要8敏才能跳跃,开锁也不行,点数低。 又花了1天,凑齐了9敏去跳,结果这玩意还有概率,9敏居然是28%的成功率,果不其然失败了,摔伤了,结果降到了5敏。 你游根本没有吃药恢复,医务室也不行,摔伤直接降点数。 接下来直接爬梯子越狱又要力量,又要敏捷,这个时候已经几乎不可能通过爬梯子逃脱了。 结局当然就是死亡。 死亡问我是否重来,重来意味着一周目废了,那就再试,如此低的概率当然就无法通过。 所以我能否逃过去关键居然在那一跃的28%概率上。 而这一点我搜遍了攻略,没有一个up主提到,大家都是直接就跳过去了,说明这期间有改过,刻意加大了难度。 你游所有的逃脱监狱的准备工作都是一步一个坎,一个坎就要1~2天准备,前期毫无提示,发现了就是发现了,没发现就是没发现。 21天真的能逃脱吗? 设计是为了多周目,但是你游的体量撑不起来多周目,一周目直接就可以解决,为什么不让玩家快乐玩耍呢? 设计师有没有想过,为了延长时间而延长时间的体验真的非常差。
Amazing game with way more depth then expected. Both of the current stories are also really good.
yes,有意思的rpg文字冒险游戏,资源管理很紧张
爽 好玩 优质 国产HD2D顶尖作品 不说剧情如何文本量如何 单论好玩这一块就是满分答卷 2周目起玩的优质作品,我身边的人没玩过的话我会伤心的
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Murdered: Soul Suspect | $8.2M | 17.3K | 86% | $19.99 |
| The Guild 3 | $8.2M | 7.1K | 60% | $29.99 |
| Age of Darkness: Final Stand | $8.2M | 9.4K | 75% | $27.99 |
| Teenage Mutant Ninja Turtles: Shredder's Revenge | $8.2M | 12.8K | 95% | $24.99 |
| Dungeon Defenders | $8.2M | 18.9K | 93% | $14.99 |
| Stonehearth | $8.3M | 13.1K | 75% | $19.99 |