
Defeat the Demon King and find your next adventure in an office with goddess-like colleagues. You, as a rookie hero with magical powers, connect with captivating stars like Saika Kawakita, Ai Uehara, and Yui Mihama.
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About
You will take the role of a hero returning to reality with magical powers, viewed from a first-person perspective. Together with five unique, goddess-like colleagues, you embark on a workplace adventure filled with magic, humor, and sweetness. Each story route has its own unique progression, and players can use magical skills to influence the storyline, unlock exclusive romantic interactions, and experience a dreamy romance.
You, a hero from another world, once defeated the Demon King through luck and courage, bringing magic back to Earth by accident. But life on Earth is no grand adventure—it's a grind of daily pressures and job struggles. After much effort, you finally land a job at an international company, ready to embrace a fresh start.
On your very first day, fate strikes again: your high school first love, Noah (Saika Kitagawa), is now your boss! Once a shy, timid girl, she has transformed into a poised and commanding CEO. Yet, beneath her steely gaze lies a familiar warmth that stirs old feelings.
Just as you're drawn into this whirlwind of romance, a shadow from your past emerges. The Demon King, Karin (Ai Uehara), reappears—not to conquer the world, but to make you her love captive. Her arrival brings unforeseen challenges and irresistible temptations.
Will you rekindle a lost love, forge new bonds, or succumb to the lure of the unknown? Your choices will shape the destiny of this magical, romantic journey.
Use your magical abilities to help them overcome challenges and find true love. Each decision shapes your path and could lead to the tender embrace of a goddess.
Tender-hearted CEO - Aoyama Noah (Saika Kawakita)
Your dream crush is now your boss! Noah’s shy allure and flirtatious charm turn every interaction into a chance to win her heart.
Mysterious Tycoon - Kirizawa Karin (Ai Uehara)
Seductive and wealthy, Karen’s magnetic presence forces you to choose between her captivating allure and your intriguing colleagues.
Cute Colleague - Momono Emma (Yui Mihama)
The icy beauty whose reserved demeanor hides a warm, passionate heart.
Energetic Colleague - Tsuyukuse Kaede (Kira Cheng)
A bold, confident firecracker with a tender side that invites your protection.
Playful Heiress - Otoha Junna (Joey Lin)
A spoiled yet endearing heiress who reminds you of your elven companion from the other world.
Star-Studded Cast
Experience a deeply emotional journey brought to life by a stellar cast! Renowned Japanese actress Saika Kitagawa makes her debut in a live-action romance simulation, alongside legendary Ai Uehara, Yui Mihama, and rising talents Kira Cheng and Joey Lin from Taiwan and Malaysia.
Boyfriend Perspective
Immerse yourself in a first-person romantic adventure with five goddess-like characters. Enjoy stunning cosplay outfits and intimate one-on-one romantic scenarios tailored to create a deeply immersive love story.
Isekai Magical Skills
Use your magical powers to navigate challenges and overcome crises in your romantic journey. Solve problems and win the hearts of your favorite characters by boosting their affection toward you.
Multiple Endings
Each storyline develops uniquely, offering five different romance routes. Your choices determine the path of the story and which goddess you ultimately walk into the future with.
Romantic Japanese Realism
Filmed in real-life Tokyo locations, the game delivers a rich, authentic Japanese romantic atmosphere. Whether strolling under cherry blossoms with Saika Kitagawa or sharing a relaxing moment in a hot spring, every scene feels breathtakingly real.
We are "The Real Fourth Wall," a creative team composed of film directors, animation special effects creators, and investors from Taiwan and Japan. We are dedicated to crafting unique works that deliver unparalleled experiences to players and audiences alike.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, Japanese*, English, Simplified Chinese, Indonesian, Thai, Vietnamese, Korean, Filipino, Malay*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
從未見過如此垃圾的遊戲
배우만 믿고 너무 허접한 스토리에 알아듣기 힘들 정도의 음량에 여주인공 둘은 대만쪽이라 더빙한건 이해하겠지만 너무 허접하네여 각 챕터는 10분이나 될 정도로 너무 적은 분량에 각 공략 여주인공들의 스토리가 전무하네여 첫날에 사고 한번 플레이하고 몇달만에 다시 들어와 보니 그나마 자막이 한글화가 되어있네여
垃圾,要不是退不掉....
不愿彩花再落泪
6分,与其说是影游,倒不如说是解谜和测反应的小游戏,剧情很短,但是小游戏还是挺好玩的。
三思
拉完了 成就激活依然存在恶性bug
整体玩下来感觉演员们挺享受的,只有作为游玩者的我在吃苦(如果前五章全100%,但未跳全部100%,可尝试章节选择最后一个结局,跳出到主界面选择继续游玩再快进,我是这样解锁的) 差评:1、配音很多都是后期配的,音画不同步。2、游戏机制1:莫名其妙的爱心,无处不在、短暂停留,玩的时候得把手放在鼠标上。3、游戏机制2:莫名其妙的拼图游戏。4、游戏bug,玩了一遍,至少5次,一个小片段放完了直接从头循环一遍,得退出到故事线再次进入,才能跳过该片段。5.音量没有调好,一会正在玩的片段结束,衔接的下个片段音量就会变得很小,一会又会恢复正常。6、中二的选项与莫名其妙支离破碎的剧情,玩的时候经常性令人困惑,尤其是结局!7、字幕的人称代词:他/她,会偶尔打错。 购买建议:新鲜感,省花的演技(这个确实,不愧是职业玩家)。 除此之外,流程过短,每一章平均不超过25分钟,整体玩下来并没有恋爱的感觉,只有几个角色塑造的稍微完整一点,整体性价比拉跨,完全不值
Back from the other world, I missed love., developed and published by 第四の壁, presents an unusual blend of fantasy aftermath and contemporary romance, framing its story around a hero who has already completed the legendary quest most games would build toward. Instead of chronicling a battle against evil, the narrative begins after the Demon King has been defeated. The protagonist returns from another world not to celebration and eternal glory, but to ordinary modern life—complete with employment, office politics, and lingering emotional regrets. This reversal of expectations forms the foundation of the game’s identity, shifting focus from epic heroism to personal relationships and unresolved feelings. The central premise revolves around reconnecting with a first love while navigating a new job in a corporate setting. The protagonist’s past as a world-saving hero contrasts sharply with the mundanity of business meetings and workplace hierarchies, creating a thematic tension between extraordinary destiny and everyday responsibility. This juxtaposition fuels much of the emotional narrative. Rather than fighting monsters, the player now confronts romantic uncertainty, jealousy, nostalgia, and the fear of missed opportunities. The game uses dialogue-driven choices to steer these interactions, allowing players to shape how relationships unfold and which emotional paths take priority. Character dynamics form the heart of the experience. Multiple female characters offer distinct personalities and relationship arcs, each tied to different emotional tones. The former high school love interest, now a powerful CEO, brings a mixture of familiarity and authority into the protagonist’s life. Other colleagues introduce new romantic possibilities, each with their own quirks, ambitions, and hidden layers. The branching narrative structure encourages replayability, as different dialogue decisions open or close relationship routes and determine which endings players ultimately see. These endings range from heartfelt reunions to more bittersweet outcomes, reinforcing the idea that emotional choices carry weight. Visually, the game employs a hybrid presentation style that combines animated character portraits with realistic photographic backgrounds and occasionally cinematic framing. This approach gives the experience a somewhat grounded atmosphere despite its fantastical backstory. Urban settings, parks, offices, and leisure locations serve as stages for romantic developments, helping the modern-life theme feel tangible. At times, this blend of styles can feel unconventional, but it underscores the narrative’s collision of fantasy and reality. Gameplay remains largely narrative-focused, emphasizing dialogue trees and decision-making rather than mechanical complexity. Magical elements from the protagonist’s past occasionally resurface, influencing interactions in subtle or overt ways. However, the emphasis remains on romance rather than combat or traditional RPG progression. Players expecting deep skill systems or strategic gameplay may find the mechanics comparatively light, as the game prioritizes storytelling over systemic depth. Pacing can vary depending on the chosen route. Some storylines build gradually, allowing relationships to develop over extended conversations, while others escalate more quickly into dramatic or intimate territory. This uneven tempo may affect immersion for some players, but it also reinforces the variability of different romantic paths. The narrative ambition is evident, even if execution sometimes feels less polished than larger-budget visual novels. Ultimately, Back from the other world, I missed love. distinguishes itself through its thematic premise: exploring what happens after the heroic journey ends. By shifting focus from world-saving feats to personal healing and emotional reconnection, it offers a romance-centered experience framed by fantasy nostalgia. Its strengths lie in its character-driven storytelling and branching outcomes, appealing most to players who enjoy interactive romance narratives with a touch of magical realism. While it may not satisfy those seeking intricate gameplay systems or action-heavy sequences, it provides a distinctive and emotionally oriented journey that reflects on love, regret, and second chances in a life once shaped by legend. Rating: 7/10
《异世界归来的我错过了爱情》是一款由第四の壁研发制作并发售的一款视觉模拟游戏,你将扮演一名带着魔法从异世界归来的职场新手,第一视角沉浸式与河北彩伽,上原亚衣,和三浜唯等五位独特魅力的女神展开魔幻又搞笑的职场恋爱。发动你的技能去逐一攻陷女神们的心吧! [h2]游戏玩法[/h2] 你将扮演一名在异界击败魔王后意外带着魔力重新回到了现实世界,迫于刚回归需要生活需求开始了社畜打工,并且在职场遇到了五位不同风格的女主,从文员做起,升级加薪,赢取白富美,走上人生巅峰。然而意想不到的是女神成为了你的上司,且被击败的魔王也一同的过来到现实世界。 游戏内剧情对话触发如果遇到特殊事件你则会使用魔法,魔法需要通过小游戏游玩,类似推箱子的类型完整拼图出来,游戏内女总裁青山乃爱,神秘桐泽华怜,冷艳美人桃野惠麻,小辣妹露草枫、傲娇千金音羽纯奈,通过第一视角与五位女主互动,好感度提升属于比较特殊的,需要点击屏幕上时不时出现的爱心,一旦错过再想提升就得重新开始。 [h2]总结[/h2] 整体体验下来还是一款很不错的视觉模拟游戏,不管说内容还是说女神们颜值都是还不错的,可见用心制作,但是部分剧情内容的流畅程度还是需要多多改善,玩法整体还是简单,拼图模式建议优化在简单一些减少时间更多的观看剧情,希望后续能出更多新作品,游戏还是值得推荐! [quote]关注:「[url=https://store.steampowered.com/curator/45549554/]慕之安鉴赏组」[/url],慕赏游韵,安品游情[/quote] [u][b]“慕之安鉴赏组”静候同路人。[/b][/u]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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