
A reverse-stealth comedy where the threat isn't guards with flashlights, but family. Sneak out of your uncle's gathering before the aunts corner you about your grades, the hosts force-feed you, or the family djinn drags you back for one more round of tea.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Your uncle is hosting a celebration tonight, and the entire village has turned up to corner you with food, ask why your grades are what they are, and pull you into conversations with no exit. You have one objective: reach the door before anyone notices you are trying to leave.

Azooma Escape is a comedy stealth game where the threat is not guards with flashlights. It is relatives with plates of rice. In Arabic, an azooma is a gathering you are not supposed to refuse, which is a problem.
What starts as one teenager trying to survive a single day of overwhelming hospitality becomes something stranger. A family errand that should take ten minutes. A village secret that has been waiting centuries for someone to stumble into it. This event is going to be longer than anyone expected.
Every room is a different kind of ambush. The aunt who needs a full academic progress report delivered in real time. The uncle whose stories have no ending and no point. The cousin who insists you try just one more dessert, and then one more after that. Read their movement patterns, time your steps, and slip through the gaps before someone locks you into a forty-minute conversation about a relative you have never met.
Use tables, low furniture, and crowd cover to stay out of sight. Crouch, weave, and learn the rhythm of each room. When a particularly determined chaser closes the distance and there is nowhere left to hide, throw a teacup at them. It is more effective than it has any right to be.
The celebration has spilled into the courtyards, the alleyways, and every room of the house. Music covers some sounds and makes others worse. Street performers turn quiet corners into impromptu stages. Uncle Shaddad's Culinary Gangsters have locked the village down with food, and they take their hospitality very personally.
And the family is not only the living. Somewhere in the smoke and the noise, the family djinn has joined the search party, and a djinn does not lose people in crowds. Even the supernatural is on the side of staying for one more cup of tea.
Reverse-stealth gameplay built around social pressure, not combat
A festival village with its own rhythm, routines, and traps
Pattern-reading mechanics: learn each relative's route before they learn yours
A full cast of hosts, aunts, performers, and the family djinn, each with their own agenda
A black cat companion who knows the house better than the relatives do
Drawn from Arabic family life, written for anyone who has ever hidden in a bathroom to avoid a conversation
An azooma is supposed to be an honour. Tonight, it is a tactical problem.
Perfect for stealth fans, cultural comedy lovers, and anyone who’s ever hidden just to avoid a chatty relative.

Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10/10 the most fun I’ve had in a video game in years. The chase missions can be hard and frustrating at times, but they’re so much fun nonetheless.
Поначалу было интересно, но после 7 уровня пропало желание играть дальше, потому что такие минусы: - Плохой перевод на русский язык, и чем дальше, тем хуже. - Однообразный саундтрек, который часто повторяется, и при этом ещё жалобы за него на YouTube! - Много багов - и это для такой минималистичной игры многовато! - Сюжет слишком примитивный, как и игровые задачи. - Геймплей плохо адаптирован под стелс. Плюсы: Сочинил классную песню, вдохновлённую ожиданиями от игры.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Arabic, French, Italian, German, Spanish - Spain, Indonesian, Japanese, Korean, Polish, Russian, Simplified Chinese +2 more
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is an amazing game that is good for speedrunners it is also a very fun game
لعبه جميله جدا
خلصت اللعبة فعلا لعبة ممتازة بفكرة بسيطة تم سقلها مع رسم ثابت مع الكثير من الرفرنسات والكثير من الرفرنسات كان ودي لو في محتوى اضافي يتكلم عن وش خلف ستار تطوير اللعبة منطقة الضباب صارتلي مشاكل بالاداء فيها في فترة لعب طويلة والتلميحات باللعبة واضحة ومنطقية ومن العالم نفسه تذكرني اللعبة Robbery bob واميرة تصميمها يذكرني بسرورز والبوس الاخير كان خيبة امل بصعوبته مقارنة بالبوس الي قبل قبله (العم)
Небольшое погружение в арабскую культуру в виде симулятора побега c праздника-пира (азумы), где собираются все родственники и друзья с целью отметить какое-то событие Главный персонаж хочет просто поздравить своего дядю и уйти домой, но на каждом шагу его поджидает засада в виде "А ты уже попробовал мой бейзар?" "Расскажи как дела у твоих родителей" "У меня машина сломалась, можешь мне помочь её толкнуть?", а отказать нельзя - некрасиво Местное гостеприимство представлено в гиперболированном комедийном виде и ситуации в целом забавные Визуально и по звуку в игре всё хорошо, хотя перевод на русский язык конечно машинный - часто персонажи меняют пол и число во время разговора и некоторые фразы проскакивают на английском языке По началу игра довольно однообразная, но к концу разработчики стали больше экспериментировать как с локациями, так и с геймплеем Из плохого - иногда бывают ситуации, когда персонаж перерождается в том месте, где его сразу замечают враги, либо есть всего мгновение, чтобы отбежать в укрытие Ещё при игре с мышкой движение курсора не ограничено в оконном режиме, постоянно нажимаешь на рабочий стол, и игра сворачивается. Лучше запускать на весь экран Было любопытно посмотреть на игру в нестандартном сеттинге, хоть и по игровому процессу было всё средне Желаю разработчикам в будущих играх уделить больше времени для их тестирования и придумать что-нибудь более интересное в плане геймплея
This is a real fun game to play the characters and the story is so relatable to a family setting for me. Looking forward to completing the game soon and check out everything else Azooma has to offer :D This is pure joy XD
ok
Funny, challenging, and relatable.
اللعبه حلو او جميل بس مافي تلحات حق مراحل انا متعلق في مرحله 14 الي اعرف اشلون احل المرحله خلي قول
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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