
You want to help college girls improve their grades but your kinky mind and your curious cock, make what they are wishing for come true. Choose your actions wisely and teach them double lessons.
Modeled estimate, not a reported figure. How we estimate →
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About
You are in your third year of medical school. Innocently, you think home tutoring is a good idea, and it is. But there is nothing innocent about it.
You want to be an ethical and responsible guy, but you are dominated by the throbbing you feel in your dick.
The college girls interested in your classes, don't make it easy for you to be a good guy, you end up groping them and fucking them.
Does that mean you're not professional? Not at all! You offer a comfortable service, but they want more from you.
Apparently, they are good girls; dedicated, hardworking, kind and with great virtues that you are about to discover. They need you, and you love it that way.
Now, when you have the chance to get into bed with them, you have to choose how to fuck them.
Knowing them can inspire you to know what you want from them.

♥ Akemi is 19 years old, sweet, petite and somewhat shy. However, she has no limits in fulfilling her desires (and yours).
Her actions are disguised as clumsiness, though when she goes down on your cock, you're going to thank her for it.

♥ Keiko is an exemplary girl; hardworking, independent, sporty and with a tantalizing quirk, she's a sleepwalker.
She has a busy schedule (almost as busy as her butt), so she asks you, please, to give her that class she needs at late hours.Of course, you agree.
Between her sleepwalking and the curves of her figure, you're going to have a hard time behaving yourself.

♥ Hana has started college this year, she's a spoiled, mischievous and somewhat absent-minded girl.
You become her whim, you have something she wants, she knows she can get it and with her prominent gifts on display, it's going to be inevitable to fall into temptation.
Wanting to help these girls, you're in for a dream experience.
Visual novel format: each girl has her own story.
Choose the stance: each story has variants.
Flashback: go back in the story at any time if you want to change a decision or relive a moment.
Immersive audio: including music, sound, voices and “other effects”. Modify the volume independently as you like or mute it all.
PLEASE NOTE.
All characters depicted and visually represented in this game are over 18 years of age, and no real or identifiable minors have been used in the production of this game.
Give us a hand! If you think you can improve the narrative in your language, feel free to send us your suggestions to our mail or by message on our Steam page.
We are still working: all the improvements and new features we develop will be added to the game at no additional cost.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Korean*, Japanese*, Russian*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
В игре нет анимации, только статичные изображения, и цена довольно высока для такой игры, в то время как игру Yahtzegirl, в которой есть анимация, можно купить по более приятной цене, и она соответствует своей цене, да, я бы сказал, что цена довольно низкая. Было бы лучше, если бы разработчики добавили анимацию в будущие игры. Потому что будет сложно конкурировать с другими играми There is no animation in the game, only static images, and the price is quite high for such a game, while the Yahtzegirl game, which has animation, can be bought at a more pleasant price, and it matches its price, yes, I would say that the price is quite low. It would be better if the developers added animation to future games. Because it will be difficult to compete with other games
Después de probar esta visual novel, ¡sólo tengo ganas de que publiquen más! La historia describe a la perfección no sólo las situaciones sino que pone énfasis en las emociones y estados mentales del protagonista haciendo que sea más fácil la experiencia inmersiva. Además, los efectos de sonido son del todo convenientes y muy bien escogidos. Me gusta que sea un juego que invita a jugarlo más de una vez gracias a las múltiples opciones de situación que tiene. El erotismo y la excitación están garantizados. Ha sido una experiencia nueva y absolutamente gratificante :P ¡Lo recomiendo sin dudas!
He probado otros juegos como este y cumple su función. Historia amena, entretenida para pasar el rato y buenas vistas...xxx...Espero segunda parte.
一启动就黑屏,玩不了
It follows the story of a third-year medical student who takes on private tutoring as a way to earn extra income and build practical experience outside the classroom. At first, the idea seems simple and even admirable—helping fellow students improve academically while reinforcing his own knowledge. However, as the sessions unfold, what begins as a straightforward academic arrangement gradually becomes more complicated, shaped by the personalities of the students he tutors and the increasingly blurred boundaries between professional responsibility and personal involvement. The narrative is driven by the tension between intention and circumstance. The protagonist is written as someone who genuinely wants to maintain a sense of discipline and professionalism, yet finds himself in situations that test that resolve. Rather than focusing purely on academic mentorship, the story shifts toward the interpersonal dynamics that develop during these one-on-one sessions. Conversations extend beyond coursework, revealing different sides of each character and turning routine lessons into moments of connection, conflict, and decision-making. Each of the three main students brings a distinct presence that shapes how the story unfolds. Akemi is portrayed as quiet and reserved at first glance, but her subtle confidence emerges through small actions and interactions, making her more complex than she initially appears. Keiko, on the other hand, embodies determination and independence, balancing a demanding schedule with her studies while revealing an unusual quirk that adds unpredictability to her storyline. Hana rounds out the trio with a more playful and impulsive personality, often acting on her whims and challenging the protagonist in ways that disrupt any sense of routine. These contrasting traits create a dynamic structure where each route feels slightly different in tone and pacing. The game uses a visual novel format that emphasizes player choice, allowing each character’s story to branch into multiple variations depending on decisions made throughout the narrative. This structure encourages replayability, as players can revisit earlier points using the built-in flashback system to explore alternative outcomes. Rather than presenting a single, fixed storyline, the experience is segmented into character-focused arcs, each offering its own perspective and progression. From a design standpoint, the game prioritizes accessibility and ease of use. Navigation is smooth, with options to control dialogue speed, skip previously seen content, and revisit completed scenes. The interface is straightforward, ensuring that players can focus on the narrative without unnecessary distractions. Audio elements, including background music and voice cues, contribute to the atmosphere without overpowering the experience, and customizable settings allow players to tailor the presentation to their preferences. What stands out most is the game’s reliance on character-driven storytelling rather than complex gameplay systems. There are no demanding mechanics or intricate puzzles; instead, the experience revolves around reading, choosing, and observing how relationships evolve over time. This makes it approachable for newcomers to the genre, though it may feel limited for players seeking deeper interactivity or strategic elements. In the end, the game offers a focused visual novel experience centered on personal interactions and branching narratives. While it succeeds in presenting distinct character routes and maintaining a consistent structure, it does not push far beyond the conventions of its genre. Its appeal lies in its simplicity and its emphasis on choice, but it may struggle to leave a lasting impression due to its relatively narrow scope and lack of deeper narrative complexity. Rating: 6/10
Juego muy entretenido y divertido
I love the characters, I felt very close to them. They all have a very naughty side. An entertaining novel with no parts to bore you. Waiting to experience it myself. I follow you Fantasy Gamers! :♥
解决了黑屏,静图,篇幅短,没啥游戏性,薄马,可能有补丁啥的,无所谓了
Very good game. I recommend.
Bestial, historia muy lograda con un final que...no decepciona para nada. Te quitara todo el estres, y no solo eso :p Fan incondicional de Hana
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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