
An arcade style flying game, which takes you through a path into an endless city. Follow the trail as much as possible, but don't get greedy. The longer you stay alive, the more points you will get. Beat the high score!
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Languages: English
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A decent game. It is free and it barely takes 150 MB on your PC. There is no downside of trying it. I must say tho that I like to play 'Race the sun' more and better, the way the game plays feels similar. Ingame I can't feel any diferene between the different ships, maybe it's my mouse conrol. The game offers 0 customisation, it's start and instantly play and if you hit ESC the whole game shuts down. It feels morel ike a bachelor/Master thesis of a media-studetn then a actual game, but since it's free and there is motivation to beat yor old highscore it's okay.
[h1]Played On: [b]HTC Vive[/b][/h1] Avem33 is an arcade flying game where you control your ship using the movement of your head. Your goal is to get as high of a score as possible while flying through as many target circles as you can, avoiding buildings and obstacles on your way. The further in you get, the harder the game becomes, and sometimes following the circles will lead you to your death. The game looks and controls pretty well, though the ship can be a bit stiff if you're trying to make a hairpin turn. There's also a good amount of ships to choose from, though they all seem to have the same handling, speed, and hitbox. Unfortunately, there are no leaderboards in Avem33, so the highscore forefront aspect of the title is pretty well obsolete unless you like beating your own record over and over again. The cityscape changes between a night and day cycle, but other than that after a small amount of time spent in the game youv'e pretty well experienced all that it has to offer. It's free, but it's not necessarily all that fun. [h1]Rating: [b]2.0/5.0[/b] - It's not awful, but it's not great.[/h1] The VR Network [url=https://store.steampowered.com/curator/33182845-The-VR-Network/]Curator[/url] | [url=https://steamcommunity.com/groups/thevrnetwork]Group[/url] Click for More
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's free... :/ Steer your ship to the left or steer your ship to the right. That's it. Failing to dodge a building ends your run, but ship size/shape doesn't appear to have any effect on actually hitting buildings. To top it all off, upon exiting the game it blacks out my video until I restart. Just avoid this.
I have absolutely no recollection of buying this game. I don't remember seeing it nor purchasing it. This anomaly has been sitting in my library for god knows how long, yet when I saw how little space it took up I was relieved I didn't have to uninstall any big games and could easily put this into my PC, and so my adventure began... Initially I was spooked to see I was flying in an endless empty space in what seemed like a vast yet terrifying vacuum of darkness. My initial freedom of choice at the beginning of the game seemed to be squandered by the darkness that encapsulated my experience of flying a space ship, but to my unexpected surprise, as sun rose I could see my vessel as I flew suspiciously close to conjoined futuristic skyscrapers peppered throughout this post modern wasteland. My heart had begun to fill with joy; the possibilities now seemed endless. Just as Moses had parted the Red Sea in the Bible, the sun had shown me the light to see my surroundings, and use my full capabilities to traverse this new environment before me. Yet, the variety of this game shows no bounds. Just as seemingly the hand of god gives you the light, it becomes sudden that all good things must come to an end, as the sun begins to set, and a dark orange atmosphere begins to entrap the once shining glimmering city I had become so well acquainted with. This is a prelude and reference of course, to the a story as old as time. As if I had the Midas touch, the foolish king I was, I could not hug my daughter nor hold what I found dear to myself near me. The orange-gold atmosphere was not just a sunset, but rather a curse. How could something so golden brown be such a curse? This lets the player know that the end times are near. The doomsday scenario is imminent, yet as the clock continues to tick, what are you to do? This shows that despite your skills as a pilot, even you are helpless to the everlasting power of time. As night begins to fall, a comforting fog encloses itself within the city. The light pollution of the city fills the air, and at this moment in time it begins to dawn that the player has been experiencing the five stages of grief all along. The initial denial that you were flying within this purgatory like state then brings you into anger, which is enough rage to evolve into a bright sun over the city you thought once your friend. Yet you only receive a brief period of calm before you bargain for your inner peace once more as the sun begins to set. The once bright sun begins to fade, and you experience the depression of having a once seemingly optimistic day come to a short untimely death, and as the fog rolls over the night, even the city must fall asleep, bringing you to the second stage of nightfall, as the world becomes once more darker. This is the acceptance; the deep dark pit of despair knows no bounds to any form of life, you are just another meal for the teeth of grief and loss to bite into. The nighttime atmosphere is what really brings the game together, but not before tying the bow, there is just one touch up that once again continues to surprise me. Just as you are at your darkest in the game, the fog rolls in once more. Suddenly the light pollution is more abundant again, and it becomes clearer and clearer that daytime is approaching. The hellish nightmare you once thought would last forever is coming to an end, and your days of deep depression and fear have hope of diminishing in the light, and once again you are at square one. But when back at the start, where do you go? well, all things must come to an end, and you must return to the finish. This is where the genius of Avem33 really starts to shine; the circle of life is what this game means to show you and make you understand. The initial confusion of this new dark atmosphere without life; childbirth. Yet as you become more attuned to your surroundings, the brightness of days shows you that life is much more than it seems. This shows the innocence of childhood and the good times we once had. Yet as somber as a sunset seems, it is a warning to the dangerous future we will have in the dark; the pains and complications of growing up and becoming keen to adulthood. Yet once you get past the darkness and once again see the light, it becomes clear again, and your best days have once come back. At this point you seem to be reliving your greatest days, but the game takes into account the repetition to show that while each new day brings new possibilities, there is an increasing sense of familiarity, showing how you can only live once, and experiences can't be replicated to relive your greatest crowning moments and achievements. Avem33 has shown you the beauty of life, but it is up to you to continue that journey, or to meet your fate with an untimely death. As you traverse the cityscape with your vessel at hand, at any moment may a flight too close to any building bring you to an end. Avem33 is aware of this, and perfectly crafts these obstacles to show the real risk taker within any of us. It really encapsulates the themes of life, grief, and death, and how we must make the most of what we have, before we all crash and burn. This game is really an emotional masterpiece, so much so I had to pause the game to come to my senses again, but I was unaware of the consequences of pressing the esc button, which closed the game. Once again, the genius development team at Avem33 continues to surprise me, showing the player that life is full of unexpected twists and turns. 6/10
Это жесть, игра для того чтобы деградировать и тупеть. Якобы летишь через пространство-этот эффект создается движением внизу ландшафта, даже не стреляешь, ни кто тебя не аттакует, ни врагов, ни других обектов, сменяется только ландшафт. А так, твой космический звездолет стоит на одном месте, управляешь мышкой вправо-влево и все, вот и вся игра.
Simple and fun but kinda boring after a while.
Honestly when I first saw this game I thought it was just a Race The Sun clone, but I'd give it the good ol' college try. Well it's not and exact clone, its more of an inferior clone. race the sun presebnts a challenge of well...racing a setting sun, dodging obstacles, grabbing point multipliers, earning levels for powerups, and also a map that changes very frequently, while this only presents dont hit things. Not to mention the controls are horribile. It would have been much better if there was an option for mouse or keyboard. The hitboxes on either the ship or the building are poorly modeled. The was more then one instance when both sides of my ship would clear a gap and I'd hit it anyway, or I would clip a building when there was a good 10 feet of space between the craft and the building itself. The environment is also quite lacluster. In short, if you want a game like this play Race the Sun instead, this looks and feels like an end of the year college project that was rushed together.
Nope nothing to see here other then 0.1 hrs positive reviews. Nothing fishy at all.
---{Graphics}--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☐ Decent ☐ Bad ☑ Gnome. ☐ Paint.exe ---{Gameplay}--- ☐ Very good ☐ Good ☐ It‘s just gameplay ☐ Mehh ☐ Starring at walls is better ☑ Gnome. ---{Audio}--- ☑ Gnome. ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ Earrape ---{Audience}--- ☐ Kids ☐ Teens ☐ Adults ☐ Human ☑ Gnome. ---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato ☑ Gnome. ☐ Fast ☐ Rich boiiiiii ☐ Ask NASA if they have a spare computer ---{Difficulity}--- ☐ Just press ‚A‘ ☐ Easy ☑ Gnome. ☐ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Grind}--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☑ Gnome. ☐ Average grind level ☐ Too much grind ☐ You‘ll need a second live for grinding ---{Story}--- ☑ Gnome. ☐ Text or Audio floating around ☐ Average ☐ Good ☐ Lovely ☐ It‘ll replace your life ---{Game Time}--- ☑ Gnome. ☐ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{Price}--- ☑ Gnome. ☐ Worth the price ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{Bugs}--- ☐ Never heard of ☑ Gnome. ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs
Probably released to test VR, and nothing much else. It works (If you dont have VR, you need to start it manually from the installation directory). The graphics are passable. Your craft lacks animation and detail. Not terribly sure about the collision detection for the rings. Your craft doesn't pitch up or down - just moves up or down. No options. Its smooth, with some speed up later on. Nothing else to do though except collect rings Being free is certainly an advantage, but whether you'll play it very often is another matter, especially as there are other games that are more interesting. And exciting. And faster. I recommend it ONLY because its free.
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