
A systemic immersive sim where the city learns your habits. Switch between two fugitives, hack humans and machines, and gamble with 3–10 minute time fractures that can spawn parallel selves—every solution works, and every solution leaves a bill.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.3K | 22 | 59% | $2.99 | |
| approximately $197 | 2 | 100% | $4.30 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $2.5M | 7.5K | 83% | $24.99 | |
| approximately $142.3K | 336 | 87% | $19.99 |