
A text based motorsport management game where users challenge themselves to take their race team to the championship!
Most likely between $1.1K and $10.5K. How we estimate →
Checked against 8 developer-reported games
AutoSim 2 has sold an estimated approximately 487 copies on Steam, for about approximately $3.5K in gross revenue.
About approximately 487 copies on Steam (mid estimate), modeled from its 12 reviews — low confidence. Not a figure the developer has reported.
About approximately $3.5K gross, most likely between approximately $1.1K and approximately $10.5K — roughly approximately $2.3K net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $3.2K | 9 | 78% | $17.99 | |
| approximately $62 | 2 | 50% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $381.3K | 734 | 86% | $14.99 | |
| approximately $28.9K | 6 | 50% | $199.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $3.5K | 78 | 82% | $2.39 | |
| approximately $3.5K | 58 | 93% | $2.99 | |
| approximately $3.5K | 186 | 94% | $0.99 | |
| approximately $3.5K | 108 | 74% | $2.49 | |
| approximately $3.5K | 284 | 95% | $0.99 | |
| approximately $3.5K | 135 | 91% | $0.99 |