
Autopanic Zero is a challenging minimalist twinstick shooter survival game designed for those who enjoys a sweat. A quick 10 minute fun.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Live, then Autopanic.
Autopanic Zero is a minimalist twinstick shooter survival game with deep customizability to multiple playstyle. Designed with quick sessions in mind.
The balance is carefully crafted to be quite challenging which might not suit everyone, but completely beatable even with the starting gear.
This is not really a Vampire Survival-like. At least I don't think so.
This is not an auto battler, you can try to play like one but it's not really balanced around it.
A variety of abilities and weapons for you to combine and dominate the fast-paced combat.
Carefully balanced gameplay that will greatly challenge your shooting skills as much as your overall strategizing.
Quick ten minute loop for a more busy age.
Minimalist visual style.
Tons of unlockable parts to customize your gameplay.
Created by one person.
Genres
Stats
Engagement
Reviews
遊戲的操作及回饋手感非常的好,尤其推薦使用手把開震動遊玩,打起來非常爽快。相比起試玩版,除了有局外成長機制外,正式版又追加了非常多的裝備及部件可以搭配,部件的搭配有那麼一點機戰傭兵的客製化感,可以根據自己喜歡的手感去調整。如果本作還有付費DLC或續作一定會支持,屆時希望能追加更多元一點的升級能力選擇
Играть можно пару часов, а потом становиться как-то скучно
Trippy, spacy, loopy, groovy! ⣴⣿⣦⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣷⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣿⣿⣿⣿⣦⣄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣤⣤⣶⣶⣿⣿⡗ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃ ⣿⣿⡇⠜⠙⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀Got a cat here ⣿⣿⣿⣶⣿⣿⣿⣿⣿⠋⡹⠙⣿⣿⣿⡇⠀ Friends passing ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣾⣿⣿⠛⠀⠀by can touch her ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠛⠁⠀⠀and click Like to pet ♡ ⣿⣿⡿⠻⠿⠿⠿⠿⠛⠹⠑⠀⠀ Award for good luck, Take My Points for infinite pets ♡ ⠟⠁⠀
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Concurrent players on Steam, sampled daily since tracking started.
Languages: English, Traditional Chinese, Japanese
Hours played at review time, across 37 reviews with recorded playtime.
I played a lot of VS. I tried many clones, although briefly during next steam fests as I don't want to sink too much time into them. I am mostly curious to see for like half an hour each on average what they try to do and bring new to the table. Now, this is one of the best clones I've ever tried. Don't get fooled by the design, yes it's kind of minimalist looking and essential, but it is coherent and clever nonetheless. The UI is barebones, yes, but it's not necessarily a bad thing, and you can really see that the development resources have been concentrated on the core games. And it's been absolutely nailed. There is a large amount of loadouts, it's not too grindy related to the genre, and most importantly, fun to play. I find that the two current negative reviews are very superficial. One played the game for only 10 minutes so we can skip that one. The other one played for little over half an hour, and used very rude tones and I don't think they understood the complexity of the game. The style of the graphics is like other games (think geometry wars) and it's not "lame", it's just a style, you can like it or not, it's subjective. And the fact that it doesn't have many players playing it, in this case, really means nothing as it's one of the thousands of tiny games who flow under the radar, nobody reviews, and you can only find thanks to the discovery queue - an amazingly useful tool. So yeah, try it, it's free, if you like VS-style games do a few runs and I think 90% of you will like it - as the positive review average suggests.
"Autopanic Zero" is a lame, minimalistic retro twin stick shooter with, well, nothing really going for it. It's an old, dead genre, so releasing yet another one onto Steam that's worse than all the others isn't adding anything of real value for gamers. The game features really lacklustre minimalist visuals that were undoubtedly the primary cause of the failure of this very lame twin stick shooter. Gamers don't spend thousands of dollars on gaming rigs to pretend they're mobile phones. This is only free in a rudimentary sense... the developer has their hand out for a "donation" for this as you're expected to buy some extra empty DLC from Steam... digital panhandling. Like the homeless guys who splash dirty water on your windscreen at the traffic lights. No thanks. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 6 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
Great foundation for a Tron-esque rogue-like. Looking forward to the full release!
[h1]小粋な演出のあるヴァンサバ系[strike]の体験版[/strike][/h1] たぶん初回が演出としては最も楽しいので、それは体験するのはあり。オススメ。 ゲーム自体はいわゆるヴァンサバ系。たぶん機械みたいなのを操作している感じで、武器やコア、ブーストなどパーツをショップで購入して交換してやっていくタイプ。ただお金は渋め(売れるけど)。また、どんどん武器が増えていくというより、今ある武器の強みをどう伸ばしていくか、というタイプなのでお祭り系ではない印象。アーマード・コアとかフロントミッションとか、なんかそういうノリで基本を設定してやるヴァンサバみたいな…。 [h3]良いと思ったところ[/h3] ・初回の演出。 ・基本装備に合わせてやっていく感じ。 [h3]気になるところ[/h3] ・アップグレード時のディレイが無いので誤操作が発生し易い。 ・ゲームオーバー時のアレが長い。 ・お金が渋め。 装備を意識してアップグレードしないと駄目な感じはアクション性が高いので好きな人は好きな印象。最初からきっちりダメージを食らえる。装備も負荷が超えるとそもそも動けないみたいなところもあって考える必要があり、そういうのが好きな人はいいんじゃないかと思った。雑に遊びたい人はエクスプローシブ+リロード系が良いと思う。 体験版ということもあってアップグレード時のディレイだったり、リトライ時の演出だったり、やや気になるところはあるものの、なんとかなりそうなバランスなのでリトライできるタイプで良いと思った。初回の演出も良い。日本語訳のお陰で結局何だかわからない部分はあるものの、体験版ではたぶん何だかわからないままなので雰囲気的にはグッド。[strike]音楽はフリーのものを使っているようだが似合っている気もする。[/strike] ヴァンサバ系、メカ系が好きな人はプレイしてみて良いと思う。
What it says on the tin and more. The amount of meaningfully different loadouts I've managed to find and enjoy is worth the price alone - oh wait, it's FREE.
Yes.
好玩遊戲,別覺得他畫面單調,內容很豐富的。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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