
Autocraft is a game where you will be playing as a mighty champion that can collect loot.. as well as enchant his shield with bonus gems found around.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Autocraft- очередной безликий кликер, где нет ничего. Мусор.
Autocraft é um jogo de idle ruim, sem graça e extremamente limitado, tem um bug bizarro que simplesmente quebra o jogo, você morre e ainda assim consegue matar os inimigos, além disso o jogo tem poucos upgrades, não recomendo.
Malísimo juego idle. No tiene nada. Simplemente estás, y vas ascendiendo. No hay ningún interés en hacer nada, más allá de obtener los logros. No es bonito. No engancha. Realmente un idle muy malo.
Casual auto battler + simple + bosses = Pick 1 of 3 heroes to level and equip. Adjust the monster level to farm xp and gold. Let it sit for a while and to go town to upgrade. Repeat. [h1][url=https://store.steampowered.com/curator/35180752-3-point-play/] Follow our curator for similar games [/url][/h1]
[h1]The worst Idle game I've played[/h1] Autocraft is a game where we basically don't play, but watch our character kill enemies, and we get resources for it. With the resources we can buy various upgrades. Unfortunately, compared to other similar titles, Autocraft falls tragically short. The interface is unreadable, we buy more upgrades, but basically we don't know what for. The game doesn't have any specifically defined purpose. There is a lack of animations for killing enemies or upgrading our character. Getting to the end of the game, that is, to upgrade our character to the max is maybe a few hours, but so what if there is no satisfaction from it. Currently you can't even buy this game in the Steam Store, and all in all it's a good thing, because apart from easy achievements it doesn't offer anything interesting. [i]Time of completion: 1-2 hours[/i] ●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬● [h1][url=https://store.steampowered.com/curator/34408584/]Follow my curator for more reviews[/url][/h1] ●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬● [b] ATTENTION! Please note that this is only my evaluation and opinion of the game. If you do not agree with it or think that the game deserves a higher or lower rating, please leave a comment and I will be happy to respond.[/b]
极简风格的挂机游戏。 数值系统稀烂还有大量BUG。 似乎发售不到一个月就停售了。 怀疑是因为BUG修不完,自暴自弃了。 Minimalist style hang up game. There are still numerous bugs in the numerical system, and there are also bugs in achievements. It seems that it was discontinued after less than a month of release. The suspicion is that the bug cannot be fixed completely, so the author voluntarily gave up. [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table] ⣿⣿⠛⠿⣿⡿⠟⢉⣩⣭⣭⣭⣭⣭⣍⣉⠛⠿⣿⣿⠟⠛⢻⣿ ⣿⠁⣍⡙⣲⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣆⣴⣻⣹⡀⣿ ⣿⠄⡗⣮⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣞⢺⡇⣿ ⣿⠄⣱⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣯⠇⣿ ⣿⢀⣿⣿⣿⣟⣉⠻⣿⡿⣿⣿⣿⠿⣛⣻⢿⣿⣿⣿⣿⣿⡇⣿ ⣿⢨⣿⣵⣻⣽⣴⣶⡗⣰⢠⣿⣿⣶⣤⣧⣿⣧⣿⣿⣿⣿⡗⣽ ⣿⢸⣿⣿⣿⡿⠛⣿⣯⣽⣿⣿⣿⣿⣿⡟⢉⠛⢿⣿⣿⣿⠃⣿ ⣿⣀⠻⣿⠟⣡⡷⢹⣿⣿⣿⣿⣿⣿⣿⣏⡰⠿⣆⠙⡿⢃⣼⣿ ⣿⣿⣷⡬⣰⣿⡁⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣤⣿⣧⢲⣿⣿⣿ ⣿⣿⣿⣷⠙⠿⠟⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⡏⣉⣥⢿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡎⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⠃⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⣻⣿⣿
Pretty bad idle game, the only good thing is that it has achievements.
ain't no way in hell this game is real........ its a mess.............. thank god i got it for free...........
Not recommended. This is a low grade auto battler. It just tosses you in with no tooltips or proper explanation of what to do or what does what. The heroes and enemies are cute graphics and it seems to have some depth in the character enhancements, but it all just feels slapped together with little thought for a new player.
Edit: Developer responded and fixed matters after I and others complained so here's a revised review. The game doesn't seem to have any sort of direction. It feels like someone was sitting around with a friend and went "A good idle game has numbers go up, has a couple forms of progression, and allows you to ascend." And then figured out the most barebones way to do those things. This game is so lacking in a feeling of depth, that it's actually a little inspiring. The best way to progress is to attack the monster you can kill automatically. There's no reward for going further, and you end up losing massive progress if you try. This could easily be a programmed button but nope, we get to figure it out. Honestly the few seconds every hour or so to figure out where we can kill is the closest this game has to gameplay so I guess its' better for lacking that QOL feature. There's a small loop of kill stuff for an hour, go to town and spend your currencies, come back and wait a few more hours. It feels less like an idle/auto game and more like one of those desktop games where there's just something there. For a free to play, I'd have nothing to complain about. It's okay, I actually kinda like it now that the developer changed it so I'm not punished for interacting with it. As a $5 game? It's still not great, but I'd call it neutral. If I could neutral review I would, since I can't, I guess I'll give it a positive. If you've played all the FTPs and decided you wanted something a bit different, it's here for you. - You need to understand though that I don't think it's a piece of modern art or some kinda amazing piece, it's that I genuinely believe games should be allowed to be mediocre. Developers learn from working on games that they spend time on and release, and they can't learn if they fear reprisal. This developer is willing to listen, even if they were a little defensive originally, so I think they deserve the chance to learn, improve, and move on to other projects. Do I think you should buy this game? That depends. Are you into really hands off idle games? If so, sure. Do you want an intense experience? No. Ultimately, the developer has 4000+ hours on Asprite so I'm pretty sure they made all the art themselves. So like, it's not an asset flip, and that's kinda worth $5 on its own.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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