
You are a friendly explorer robot, searching for answers in a far away planet. Harness the power of the cosmos with your matter gun in this clever and minimalist adventure-puzzle-platformer.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
Jogo muito tooooooooop, recomendo geral!
challenging and creative game, mainly because of the home view, something I've never seen in 1-bit games
The reviews might not seem like much, but the thing is - the dev actually went ahead since most (all?) of them were posted and improved a lot of things. The game's still ROUGH around the edges and there's a gigantic difficulty spike at the very end, but now I'd say the experience is actually fun for the most part. In a nutshell: You play as Kleitron, a sassy little robot exploring a ruined world. The main draw of the game, apart from the aesthetic, is your assortment of gravity-manipulating tools which you use to move platforms around. It's a Metroidvania of sorts; the map is semi-open, but there's always only one new place you can go to with your current set of upgrades. The map screen always updates when you get a new piece of gear to show you where you've been and which area you should explore next. It's a little weird, but it works. The main issue is that the game sometimes expects you to do very precise trickshots while jumping, and your air movement is very quick and there's this slight delay between the button press and the shot. For the most part it's fine - it's a little like the original Castlevania on the NES, where there's this deliberate delay which sets the pace of the game; but there are two sections where you're supposed to do some very quick shooting and problem solving in a sequence and under time pressure. While I died some 5 times during most of the game, the final sequence caused me to die 20 more times - that's how severe the difficulty spike is. But in the end I was satisfied with how it turned out. I recommend Attraction if you like experiences that are a little rough, but bring some interesting stuff to the table. There's definitely some ideas here that could one day form a bigger, more refined game. [url=https://store.steampowered.com/curator/42922988/]Curator Page[/url]
I have not not very far yet due to death by spikes, but a nice simple platformer game. https://youtu.be/La98DKKpguU
That's a really good old metrodivania style game, enjoy the music and get ready for some nostalgic time!
Relaxing and chill. Loved it
The difficulty curve is a little too steep, but a nice little game. Cool story too!
I love microvanias, like Gato Roboto, but there are some things that shouldn't be done even when the game is small. DO NOT make whole game the player replay whole sections again and again. Very few saves in this game, and sometimes puzzle screens are followed some platforming screens, so if u die on the platform section (very easy couse the jumping is just... not the best) - then u have to start long puzzle sections over and over and over. There are some pros: the 3 different mechanic of your tool are very cool, the manipulate gravity for the platforms, these are neat ideas. But overall, i miss some aspect of the metroidvanias: FUN. And thats becouse the platforming sections are just pure evil in this game, and the lack of checkpoints making the "try again" phase a nightmare. I could not even finish the game, the last platforming timed lava section is just insane. I will monitor this game, if it got an update or anything, but right now i just could not recommend this to anyone. Pure frustration.
The controls are terrible for a game that expects precision movement and rapid responses. I'm glad I only wasted $3. Uninstalling. Won't install again.
TLDR: Promising game, that i just couldnt get to play because controls feel so bad. Pros: -Nice graphics -Promising mechanic of attracting objects -Heard some nice music Cons: -Terrible controls -Little to none quality of life in both mechanics of the game, but also simple stuff like options menu in title screen to lower volume / play in windowed mode -Repetitive high pitched sound effects can get annoying.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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