
Relive Your Childhood Toys comes to life! Build your Army Toys, make battle scenario, watch the Toys battling each other, and customize your play with Attack on Toys Toy Box. Command your Army Toys to fight againts another toys strategically and keep them alive during battle!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I've played so many army men games years ago, and i think this one could be a great successor to those classic 3DO style army men games, idk where that IP went but if N7T can get it maybe not a single person would mind. First of all, this is not standard linear action game as before, but combination of FPS,TPS, and Real-Time Strategy base building into one, if that sounds ambitious oh boy that is true, also you can get into any vehicle like tanks, planes, helis, turrets, how insane is that?. But mind you the controls and shooting mechanic are quite simplistic so don't expect much from that department. But then again this feels very early-access as far as you can imagine, i have several feedbacks to N7T teams to make this game even greater, one of the thing is the RTS mechanic, i can go to the map and control my units but i cannot build like barracks, factory, etc, so if they can implement that i think the time for building would be even faster and i will have a lot more time shooting enemies than building my base. The other stuff is balancing, how can i compete with enemies that had already tons of units and buildings at the first match meanwhile i just finishing a freakin medic tent, also the weapons in this game seriously need a lot of buffs especially when your enemies had these called "heroes" that has a LOT of health pool and damage. It does really feels a bullet-sponge at times, there is cheats u can use, but that's just a band-aid solution to these problems. Last thing from me is UI, they really need to improve this to make it more easy to navigate and shows you what factions, squad, or units you are using. Also how much is the xp my main character has because often times i forgot to upgrade my character because i need to promote them when i had enough xp. Overall this game really has a potential and many players have the same sentiment as i have, but the project as big as this is i think you need to cut the devs some slack, this is still indie and doesn't have a manpower of AA or AAA game studio out there.
This game is very replayable. most of my 71 hours have been in toybox mode (prob 68 was in toybox)
It Gives Me 2 Much Singleplayer Sickness!
it's really fun to play and stat with friends but it would be more fun is i could really pvp random people
You can completely invalidate the whole game by sniping a base from a safe distance until it breaks. You don't even need to deploy a single troop thus defeating the whole purpose of this real time strategy game
Man this game is super great there is a lot of Upgrades for your defending stuff the maps are great the units are smart and know where they are going plus the graphics are also 10/10 for a game like this and the achievements that it gives u makes u feel like u did something great the game does not lag even if there is a lot of units and stuff going on you will play it for a long time for sure if u try it it was worth my money ;)
I did have abit of fun. but before i can recommend it to anyone this game this game needs a real balance update. some units are just garbage. and even if i spend all of my starting money on economy the bots still seem to be wealthier in skirmish. the bot pacing sucksssss. compared to most rts the dmg u deal and take just feels wrong.
خوبه
помню как играл на пиратке, теперь играю на стимской версии с обновлённой версией
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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