
Take on Galactoil, a comically dysfunctional intergalactic energy corporation, and its larger-than-life employees in a tactical-stealth game that fuses satisfying strategic gameplay and dark comedy in a quirky single-player story.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0/day in the week after.
About



Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−80% | 454reviews | 83% | — | $30.1K |
| $19.99 | 65ratings | 74% | — | not modelled | |
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
jeu cool, assez court (j'ai fini la campagne). a mes yeux, un mix entre un xcom et un dungeons 3
Говно
Changing my original review. The game is fun, and it is funny, and if you can get it at a steep discount, it's worth it. However, it also has some shortcomings: 1. Desperately needs a minimap. 2. Edge scrolling would be nice. 3. Graying out abilities that can't currently be used would be helpful. 4. Tell the player ahead of time how many turns are "par" for that level, since resources depend upon level score. 5. I'm sure there are some others I can't think of at them moment. My thumb's up is contingent upon the steep discount. At full price or even half price, it's a thumb's down because there are less frustrating games to be had at that price.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Russian, Simplified Chinese, Italian, Japanese, Korean, French*languages with full audio support
| $17.99 |
| 54ratings |
| 76% |
| — |
| not modelled |
| $2.99−80% | 41ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really liked this game in till all my progress got removed after beating the game + no new content after beating it which is really sad to see. The base game is really quick and easy to beat with barely any challenging parts when you get half way through. The humor also wasn't very funny in my opinion they just blabber on also this game feels like it's was made 20 years ago no difficulty setting in A GAME that was made in 2018 is insane plus you can't replay levels after and there's no new game+ really just ruins the game after the first run. Gameplay is really boring you just running up and hit the enemies from stealth or you can be aggressive and just run up with any of the upgraded aliens or the matriarch and one shot them. Talking about the upgrade system... Is very shallow with each character only getting 3 upgrades and you can't even get all the upgrades at the last level the most you can get is 11 out of 13. The enemy variety is very small with them barely having any different mechanics except more damage, health and armor. The Ai also isn't very very intelligent it just follows a set path with them barely knowing anything going on and having a cone vision that extends 3 feet which makes the game impossible to replay because it all just follows a script. The achievements were fun and i didn't mind the animations or art style but this game is definitely not worth $20 maybe 5 or 10
Скажу сразу я рекомендую взять игру только если будет скидка и цена будет меньше 100 рублей, к сожалению больше она не стоит. Есть такое выражение: "замах на миллион а удар на три копейки". Вот так и тут. Графика, музыка все это вторично. Основное чем завлекает игра это то что вам дают возможность поиграть за чужого и поубивать забавных человечков. Идея на самом деле очень интересная и я добавил игру в желаемое сразу как только появилась. И изначально планировалась что в игре будет игрок против игрока (не знаю как это планировалось реализовывать возможно разработчики и сами не знали по этому все скатилось к простому сюжетному приключению). И вот тут вот проблема, с одной стороны реиграбильности нулевая (да можно быть извращенцем и ставить задачи самому себе но такие люди и электроды к интимным местам подключают что бы их било током при неудаче. Т.е. это не наш метод) а сама игра очень короткая. Всего 7 уровней, неплохих и если не париться об очивках то все проходится часа за 2-3 не больше. Но в них есть юмор, простенькие загадки. И все.
[i]Una buena idea desaprovechada que acaba siendo más frustrante que divertida.[/i] [hr][/hr] Aunque la idea inicial, los tráilers y las capturas de pantalla lucen geniales, en realidad se trata más de una estrategia de marketing ingeniosa que de un juego sólido. Attack of the Earthlings ofrece una experiencia superficial, repetitiva y, en muchos momentos, desesperante. El juego dura entre 6 y 8 horas y consta de solo 7 misiones sin posibilidad real de rejugarlas. Todos los enemigos y eventos están completamente predefinidos y siguen exactamente el mismo patrón cada vez, lo que elimina cualquier tipo de sorpresa o variación táctica. No se pueden repetir niveles ya completados, y si quieres volver atrás tendrás que empezar una partida desde cero. Los enemigos emiten sonidos ridículos, el humor rara vez funciona y la música se vuelve repetitiva muy pronto. [hr][/hr] [h2]Pros[/h2] [list] [*] Concepto original: jugar como el alienígena. [/list] [h2]Contras[/h2] [list] [*] Muy poca rejugabilidad. [*] Árbol de progresión lineal y poco interesante. [*] Interfaz molesta: clic derecho falla con frecuencia. [*] Apartado visual mediocre y sin personalidad. [*] Humor forzado y diálogos pesados. [/list] [hr][/hr] [h2]Conclusión[/h2] [i]Attack of the Earthlings intenta ser un “Invisible Inc. al revés”, pero se queda muy lejos de lograrlo. La falta de ritmo, la interfaz torpe y la ausencia de rejugabilidad lo hacen sentir como un juego en acceso anticipado más que un producto terminado. Tiene una buena idea detrás, pero necesita [b]muchos[/b] retoques para ser realmente divertido.[/i]
A very fun & cute game. Took me about 7.7 hours to beat, and I had a lot of fun doing it. A couple missions got frustrating due to a lack of a quick save/quick load feature. Which the game BADLY needs. But despite that each mission has fun little combat puzzles to figure out and work through. Nothing was too complex and after a few reloads here and there you can usually get your way through nearly every level. One negative I would give to the game is that you only really need 1 of your pets. The Stalker does everything you need. Especially once ranked up. With the exception of a single unit type that requires the ranged pet, it kills your guys when you get close, I never found a need or use for the other pets. The stalker did it all and nothing else could come close. The game was funny too. Made me chuckle several times. The comedy is very inspired by the "Mars Attacks!" movie and it reminded my of the "Evil Genius" games when it came to animations and art style. Solid, fun, quick game. No real replay value. Once you play through it your done. No reason to replay the missions unless you want some achievement you might have missed. 4/5 Great weekend game.
Идеальная маленькая игра на пару вечеров. "Стелсовая тактичка на вечерок". Я уже отвык от такого: *Нормальная оптимизация: пк не горит, не одного бага - самоё близкое - это, когда из засады убиваются гражданские бегущие во время хода - юнит застывает до конца хода. *Дали всё то, что обещали, - ни одной буквы не задала ложных ожиданий. Даже сверху ничего не появлось. *Живость - почти каждый ход заполнен смешной репликой или смешным фоном, на последних уровнях. Всего на всего 8 уровней по где то часу, считая скипоемое обучение, но каждая с изюминкой: кроме трёх первых разогревающих: то беги на время из локации, то обороняйся, то мины, то строгий стелс, то бегай за убегающими врагами. Длина короткая я её за день и 1 вечер галопом, но по насыщению, не возникнет того, что ваше время тратят впустую, что бы издателю хвастаться "временем удержания игрока", что бы этим хвастаться инвесторам, которые сами в игры никогда играли и не сыграют. Из каких то минусов: Третей уровень с бюрократией, остался более напряженым и запоминающимся, чем вся следующая игра, но понял это после того как прошёл игру. Сюжет: простой в идеальном смысле для тона - не пафоса, не глубокой сатиры, не сухости, не непреднамеренной глупости, он есть и он забавный, но из запоминающего, только наверно Тревор. Сложность: если игра похоже на антаркцион, то так оно и есть - в ней если вдуматься тяжело проиграть, но выдумывать стратегии прикольно, и награды за скил есть рабочие. И всё же финальный бой, я считаю не дожатым, при том, что перестал стараться. А я себя считаю средним игроком в тактики. Бонус за время: призывает играть оперативно, но мне лично это мешало послушать шутки роботов. Если бы у меня были бы дети, я бы ему обязательно подарил такой антаркцион - их достойный уровень. Просто хорошая маленькая игра.
This is a pretty straight forward turn-based, squad on a grid, tactics game. It wasn't difficult, but quite enjoyable. Some may not like the silly humor, but I laughed here and there. The main appeal though is for sure getting to be the aliens killing the corporate mining hoomans! Haha! You are the matriarch alien to start each level, she eats people and you produce a choice of 3 alien types on your team who then attack and consume more and so forth. There are a few upgrades to buy between levels and then it's over. All in all, light, entertaining, play-as-the-"villain" tactics which I enjoyed. I imagine I will play through it again for fun sometime, but I don't see much draw for replayability.
Short, simple, doesn't even try to be serious. Can be completed a lot faster, I've accidentally let the game idle overnight. Would like to have a new game+ with all the mutagens collected just for the achievements, but no such luck.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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