
A bleak, NES-style action adventure inspired by the original Zelda. Explore a dying world, delve into dungeons, and uncover what went wrong after the apocalypse.
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About
In Atomic Wilds, you wake up in a post-apocalyptic world with no memory and one vague directive: discover what happened… and stop it from happening again.
Explore every inch of a massive, seamless overworld packed with secrets and dangers. Scavenge forgotten facilities, fight through hostile patrols, and piece together the last echoes of humanity’s final days from ancient terminals. Survival depends on what you uncover.
From rusted highways and toxic mushroom forests to lava pits and frozen bunkers, every screen is hand-built with hidden secrets. Navigate traps, hazards, and terrain that challenge both your aim and your wits.
Collect scrap from enemies to improve your gun’s damage, fire rate, and bullet speed at upgrade stations. Discover and mix six unique bullet mods-bounce, explosion, tri-bullet, fire trails, slow effects, and homing shots-to tailor your loadout to any challenge.
The path to the Master A.I. leads through seven unique dungeons packed with hazards, relics, and deadly bosses that will test your skills and upgrades.
A massive 10x8 overworld map
7 hand-crafted dungeons and bosses
6 unique bullet mods with combinable effects
6 ability chips that change how you explore and fight
Weapon stat upgrades to tailor your playstyle
Full controller support
Save/load anytime
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
This is a pretty neat mashup of an old-school top down Zelda experience and a twin-stick shooter. Gameplay with a controller is pretty responsive and feels fair. I can't speak to the k/m experience. All in all it feels good for a retro game at this price point. Give it a try and support indie devs!
It's such a joy whenever I find a game like this. Atomic Wilds encapsulates exactly what I love about indie games and reminds me that scouring through pages of undiscovered Steam games proves to be worth the effort every so often. This game plays similarly to the original Legend of Zelda (in the same vein as Shotgun Legend), but was overall a more enjoyable experience for me. You're able to upgrade your character's attack, range, and speed by collecting chips occasionally dropped by your enemies, and the 6 dungeons contain weapon upgrades that act similarly to the items in a Zelda game. The controls can take some getting used to and may require some reconfiguration, but once you get rolling, there's an exciting world to explore here. I was able to fully upgrade my character, find all of the heart containers / information logs / chip caches, and finish the final (lonnng) dungeon in about 7 hours of playtime. For anyone picking this up, know that: - Getting killed doesn't penalize you, but there's currently a bug that causes your game to crash if you get killed by some specific enemies. I only experienced this in dungeons, so I recommend quitting to the menu (which saves your game) every so often if you've made progress in a dungeon. Reloading that game will return you to the entrance of the dungeon. - If you save your game indoors, reloading the game restarts you in that building - If you save outside, reloading the game restarts you on the overworld screen you begin the game in - Upgrades only take effect when you've added enough chips to reach one of the notches on the line - Achievements don't seem to be working -- at least, they didn't trigger for me I hope more people find this game, because it deserves more recognition. If you're someone who's willing to give these types of handmade games a chance, please take a look at this one and support the dev.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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