
A casual healing rpg that takes players on a journey around the house from the perspective of a young girl, what does she do when she's home alone? What strange things will you come across in the process, and while exploring, perhaps... What other strange secrets might you discover?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Aug 16, 2026. Before then readings were taken at different times of day, spanning 0 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| F2P | 1.9K | 85% | Free | |
| approximately $133.4K | 167 | 92% | $14.99 | |
| F2P | 775 | 98% | Free | |
| approximately $6.6K | 227 | 86% | $1.99 | |
| F2P | 1.6K | 98% | Free | |
| approximately $217 | 3 | 100% | $3.86 |