
Overcome all obstacles and destroy the enemies to cross the Moon. But watch your instincts.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Quite good theme and music (and price), but it became impossible to play on Level 25: there are too many difficult-to-dodge spinning things. I got tired and decided not to play further. Update: I've finally beaten the game. The Level 25 and the last 2 Levels are extremely difficult not only because of these tricky-to-dodge spinning things, but because of a glitch: sometimes a horizontally moving platform the character is standing on starts moving independently of him, so he can fall from it; and he also must jump over fast spinning things while trying not to fall. It's doable but frustrating. I'm quite sure this is a glitch because it appears randomly. BTW, a hint about Level 25: [spoiler]when you beat second left-to-right row of these damned difficult-to-dodge spinning things, you'll got a red checkpoint. Don't proceed to the left and just jump down to the right while avoiding enormous spiky obstacles, so, you'll miss the third row of spinning things[/spoiler]. Update 1: there's a new mode with enemies and shooting. It'd be really good if it was optional. I'm glad that I've already finished the game as a simple walking/jumping simulator.
I get soft locked all the time. Some jumps are basically impossible to do. If you go back and walk into a spinner you either get launched in the air or you glitch back to the start of the level.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
[quote]并非只有太阳和白羽能与天空作伴 关注:[url=https://store.steampowered.com/curator/41411728/]白羽评测组[/url] ,吾辈同道一起探索游戏大千世界 加入:[url=https://steamcommunity.com/groups/WhiteFeatherNight]白羽夜茶会[/url] ,四海皆友共同领略游戏无限风光 [/quote] [h1]Astro Mission: Moon评测[/h1] Astro Mission: Moon是由One Buck出品的一款横板闯关游戏。本人有幸在发售前能够尝试一下。但经过一番游玩后,发现不尽人意。 在进入游戏的初始界面是以黑色为背景,两行白字显示“开始”跟“设置”,比较简陋。在选择开始后,便会发现一共有十个关卡。在进入第一关后,游戏的缺点就显现出来。场景是在月球上,可以在上空发现一个贴图画质很差的地球,然后白茫茫的大地上,有着主人公—一名看着稍许精致的宇航员。这个游戏的目的就是操纵宇航员向前走到终点,就是靠方向键与跳跃键控制。你没有新手引导,没有任何剧情就算了,但第一关就是在一直往前走,走到头就算通关这实在是太敷衍人了。第二关有了障碍物,增加了一点难度。但到了第三关,有些障碍物的设置不合理,仿佛就是随意摆在那,没有对实际操作衡量。在这些地方,也许是要在特定的像素点上使出特定的操作技巧才能跳过吧。游戏可以很难,但不应该是难在靠障碍物堵死玩家,而是应该用独特的关卡设计来实现的。 本作的关卡设计不合理,就像是初学者把素材乱堆一样;背景音乐单调乏味,没有那种太空中的浩瀚,神秘感;地图上经常充斥着一堆莫名其妙的人造卫星,也没有剧情说明,会让玩家感到莫名其妙。本作的进步空间很大,如果能将关卡内各种障碍物的位置选择合理的地点放置,也许上升到不错的档次,甚至会给玩家留下深刻的印象。 Astro Mission: Moon is a side-scrolling game developed by One Buck. I was fortunate enough to try it out before it was released. But after playing around a bit, I’m quite disappointed at this game. In the initial interface of entering the game, the background is black, and two lines of white characters display "Start" and "Settings", which is relatively simple. After choosing to start, you will find a total of ten levels. After entering the first level, the shortcomings of the game appear. The scene is on the moon, you can find an earth with poor texture quality above, and then on the white land, there is the protagonist, an astronaut who looks a little delicate. The purpose of this game is to control the astronauts forward to the end point, which is controlled by the arrow keys and jump keys. You don't have a novice guide, you don't have any plot, but the first level is to keep moving forward, and it is too perfunctory to pass the level when you reach the end. There are obstacles in the second level, which increases the difficulty a little. But at the third level, some obstacles were set up unreasonably, as if they were placed there at will, without measuring the actual operation. In these places, it may be necessary to use specific operation skills on specific pixel points to skip it. The game can be difficult, but it should not be difficult to block players with obstacles, but should be achieved with unique level design. The level design of this game is unreasonable, like a beginner piled up materials; the background music is monotonous, without the vastness and mystery in space; the map is often filled with a bunch of inexplicable artificial satellites, and there is no plot. Description, will make players feel baffled. There is a lot of room for improvement in this work. If you can choose a reasonable location for the positions of various obstacles in the level, it may rise to a good level and even leave a deep impression on the players.
This game brings me depression
Is a simple game where you go from left to right. On the way you have to overcome or destroy obstacles. Simple principle and not necessarily demanding in development. Nevertheless, I can say that for the price it can definitely be tried.
so annoying
w
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Roblox | $2.5B | 50.1M | 84% | Free |
| Pokémon GO | $839.2M | 15.4M | 73% | Free |
| Black Myth: Wukong | $794.9M | 1.2M | 97% | $59.99 |
| PK XD: Fun, friends & games | $538.2M | 6.4M | 94% | Free |
| DayZ | $531.7M | 465.7K | 78% | $49.99 |
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
Related
| Glasses and Girls | $315.6 | 51 | 82% | $0.99 |
| Bongo Quest | $315.6 | 51 | 45% | $0.49 |
| Food and Girls | $315.6 | 51 | 86% | $0.99 |
| Dances and Girls | $322 | 52 | 83% | $0.99 |
| Carnival and Girls | $334.4 | 53 | 85% | $0.99 |
| Anime Sunset Ride | $334.4 | 54 | 67% | $0.49 |