
A cute bite-sized puzzle and stealth game that takes place in the margins of a bored pupil' notebook. You're an invisible assassin, sneak your way past the guards to reach your target and erase it!
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About
Assassinvisible is a stealth and puzzle game in which your character is invisible -sometimes.

To avoid dying from boredom in class, Camille decides to draw your adventures on her notebook. You're an assassin sneaking around each page's squares to reach their target and erase it forever. Analyze the situations, avoid being spotted by the guards and discover the life of the child drawing your stories through their notebook's margins!
Hand-drawn levels (that the kid made, certainly not us) with ever complexifying, unique and intersting situations -absolutly no filler.
An original gameplay where the character is invisible for the enemies, but also for the players!
A touching story told through a pupil's notebook.
Your ultimate revenge for all those years spent being bored (and having fun) in class.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French*, English**languages with full audio support
Reviews
[quote]I wrote this review for the [url=https://thinkygames.com/games/]Thinky Games Database.[/url] Check out the Thinky Games [url=https://store.steampowered.com/curator/44830649-Thinky-Games/]curation group[/url] for more reviews on Steam![/quote] AssassInvisible is a grid-based puzzle game about a middle schooler drawing the tales of an assassin inside her history notebook. Controlling the assassin, you have to find ways to evade the guards and hit your targets within constricted levels. While the art direction feels ingenuous, the game still packs a number of surprises and keeps with a “no filler” design. The levels of AssassInvisible are short and independent from each other. Your job is to eliminate every red target by bumping into them, while avoiding the lines of sight of the black guards. It is a stealth game, but a turn-based one mostly, so you can take all the time you want between every move. As a scribbled assassin, you won’t have much in the way of weapons, but your camouflage technique is excellent. You can turn invisible after a few moves, thus being able to get past the guards without getting caught. However, if you hit a wall, you’ll turn visible again, so you often need to memorize your position and input a few moves in the blind until you reach a safe spot again. The game is split into a handful of areas focused on several mechanics. It combines a willingness to explore unexpected interactions with a very reasonable sense of difficulty. One of the areas in the mid-game introduces [spoiler]enemies with real-time, clockwork-like behavior,[/spoiler] but the timing is rather generous, and you only have to complete a few levels to be allowed to move on to the next world. Bits of notes and dialogues run in parallel to the puzzles, telling the story of an imaginative but unruly student going through a difficult year in middle school. It provides a touching rhythm to the succession of the areas, and adds a bittersweet depth to the cozy art direction. [hr][/hr] [i][This is the edited, original Steam version of my review.][/i] The art direction looks ingenuous, but the game still packs a number of surprises! It is a stealth game, but a turn-based one mostly, so you can take all the time you want between every move. The length is intermediate and the difficulty is moderate, but the unexpected interactions that the game explores should repeatedly put a smile on your face. And the writing that ran in parallel to the puzzles was a very sweet touch. The whole game is a gem that I will remember fondly.
Franchement super petit jeu, merci à l'ami de la dev de l'avoir suggéré dans le tchat d'Antoine Daniel
Nice cute puzzle game.
Petit jeu de puzzle très malin
Great little indie game, original and very clever in its design!!
Cute, breezy puzzler
Trop fan ! Des mécaniques et des map créatives sur un concept simple mais super bien travaillé, c'est propre, c'est tout mimi, une aventure amusante qui change :)
Lovely little indie game ! Go play it and see for yourself you'll be surprise by this little gem !
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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