
Armored Freedom is an intense strategy board game where giant robots fight for dominance. Roll the dice to charge and wage war using battle cards. Unveil hidden secrets within special action cards. Entrust your freedom to heavy armor!
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
больше Рандома Единому Богу Рандома два кубика d6 решат вашу судьбу иногда не будет карт защиты иногда наоборот нападения либо настолько бесполезные с ценностью в 1-2 единицы защиты или урона своих роботов никак не отличить от противников а еще эти жёлтые кубы Рандома на карте
Armored Freedom is a disappointing game that fails to deliver on its promises. The graphics are lackluster and the environments are bland and uninteresting. The controls are clunky and unintuitive, making it a struggle to maneuver your character. The storyline is weak and lacks any real substance, leaving players feeling unsatisfied. The multiplayer aspect of the game is also underwhelming, with few players and a lack of cooperation or teamwork. Additionally, the level design is uninspired and repetitive, making it a boring and tedious experience. In conclusion, Armored Freedom is not worth your time or money and there are many better games available on Steam that are more deserving of your attention.
The game claims to have in depth strategy. but this could NOT be less the case. I'm going to just break down the game as it works. Your mechs are all the same, and based on the scenario you or the AI start with a different number each. Player goes first, roll two dice to determine movement distance which may be spread amongst your mechs. There are two kinds of pickups spread accross the map (but don't pick them up because odds are it will cost you the turn or multiple turns. The chances of getting something beneficial vs. detrimental make it a fool's errand to go get them). Then you look at the hand of cards you were dealt at the start of the game. If you have an attack card. Pick the attack card with the highest value and sit through all the flashing and pomp to see if your card was better. The most recent update to the game added a feature where, if you roll doubles on your movement you can get a bonus to attack. This is not strategy. This is random. When you move you have a chance to step into areas that take extra movement points. More often than not your movement stops there. Logically you want to avoid these. However that would mean studying each hex and guessing what path the AI will take to get there. The same goes for hexes that give a defence bonus. The hands and dice are random. The only strategy is trying to stand in a hex that gives you a defence boost. The pickups are more likely to harm you than help you so I don't even bother. Couldn't stand the game after 30 minutes. Listen to the reviews and steer clear until the developer does something to earn the money.
In my opinion, this game isn't a strategy game at all. Everything about this game is so random that there is little room for actual 'strategy'. The UI features big splashy die rolls and cut scenes after every attack that really only slow the game down. The terrain is completely randomized in a nonsensical way. The game lies to you when it shows your movement range - you really can't move as far as it claims you can. You are at the mercy of your card draws - I quit my first game after going several turns without any attack cards. All I could do was try to defend while the AI beat my units up. The game is certainly pretty, however. It is early access and it could become a strategy game, if the developers really intend to go that way. Right now it feels like the mecha equivalent of "Chutes and Ladders". I'd be returning the game if I hadn't purchased it at a 90% discount. I'll try again after an update or three and see if anything has improved.
Uff, se queda muy cortito. tienes 4 mechas y unas cuantas cartas, unas de defensa y otras de ataque. Todos los mechas son iguales, no hay diferencias. tiras unos dados y en base al resultado puedes moverte mas o menos. Luego ya es cuestion de elegir la carta roja(ataque) mas alta numericamente que tengas y usarla vs un rival. Cuanto mas alta es la carta mas daño le puedes hacer, ademas de que tiene mayor alcance. luego es turno del rival y si te ataca pues toca usar una carta azul, la mas alta numericamente. A esto se limita el juego, como extra en el escenario hay unos cofres azules y amarillos. los amarillos dan bonus o penalizan , segun suerte. Los azules sirven para reparar tu mech. Cada vez que uses una carta, reciviras otra. Una castaña de juego.
即使包装成看上去很高端上档次的桌游,但实际上仍然是一个掷骰子和比大小的游戏 每方行动前可以投骰子决定行动点数,单位可移动的最远距离 移动完成后,如果有单位在你的卡牌攻击范围内,则可以选择卡牌进行攻击 两种颜色的牌,攻击方在自己的红色卡牌中选择一张,防御方在自己的绿色卡牌中选择一张 根据上面的数字进行非常简单粗暴的比大小(攻击方和防御方根据所在地图位置有一定的攻击防御加成) 如果攻击方大于防御,那么防御方就会受到伤害,但伤害的数字只和攻击方有关系,比如攻击方11、防御方10 和 攻击方11、防御方1 都是11点伤害 如果防御力大于攻击力则能免受伤害 但每个机器人才12点血,所以这游戏基本上没啥攻防转换,1、2回合就死一个 而且就是比RP抽牌,你要一手小牌,对方一手10+的牌,那你就可以等死了 另外游戏节奏太慢了,那些移动动画、攻击动画说实在的第一次看还算有些新颖,但你要玩了1、2盘后就会被这慢节奏给打败
Интерфейс отталкивает разбираться в игре. Возможно интересно, но хватило на 3 минуты.
Оценка игры: 34/60. Наконец-то я добрался до обзора по данной цифровой настольной игре. И сразу хочу выразить своё разочарование отсутствующим онлайном. Это уже не первый проект про боевых роботов, где онлайн мёртв (кто убил - не знаю). Одиночная же игра не особо интересная. И если вы за 2-3 захода в проект не прошли всё ОТ и ДО, то скорее всего вы просто удалите её и не доведёте прохождение до конца. Подробнее об игре на моем канале: https://youtu.be/IxLjlpAdk2o
救济性好评,不推荐。we need chinese my dear. 我们需要中文亲爱的。202211下,t a o宝,支付宝红包,杉果,本平台,本平台充值折扣掉卡,indie gala,fanatical,humble,daily indie game,loot boy,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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