
Bohemia Interactive's debut game published by Codemasters as Operation Flashpoint in 2001, became genre-defining combat military simulation and the No. 1 bestselling PC game around the world and has won many international awards, including “Game of The Year” and “Best Action Game”. Over 2 million copies have been sold since its release.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Klasika a navrat do skvele minulosti u CRT monitoru. Urcite dejte do sbirky. Pozor na nastaveni detailu grafiky - nestabilni, pada.
杠杠的
Graphic doesn't matter in this game (yeah because it's a 2003 game), it will only require you a PC to play. I love how the story is
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
meh. this game did not age well. for starters you cant play as the soviets or russians or whomever the eastern hordes typecast bad guys are. the length of campaign is like 4 missions. the mission editor is clunky and lacks instructions. i am refunding this.
si
+1 没中文 没成就 《武装突袭:冷战突袭》Mac/Linux 版 本作是波西米亚互动工作室的处女作,2001 年由 Codemasters 以《闪点行动》为名发行,是奠定现代军事模拟玩法标杆的经典作品,曾登顶全球 PC 游戏销量榜首,斩获年度最佳游戏、最佳动作游戏等多项国际大奖,全平台销量突破 200 万套。 剧情 第三次世界大战的阴霾步步逼近。 马尔登群岛整日战火不休,你被卷入各方交战之中。动用手头全部武器装备,抵御来犯之敌。老兵维克多・特罗斯卡重返诺戈瓦,本以为战争的伤痛早已尘封往事。 然而安稳的美梦转瞬破碎。 敌军在诺戈瓦附近登陆,他最恐惧的战火再度袭来。 游戏特色 本体・冷战突袭 指挥装备齐全的作战小队 40 余款写实还原的陆地载具与飞行器 沉浸式主线战役与独立单人任务 支持局域网、互联网联机游玩 超大作战地图,战场面积 100 平方公里 资料片・抵抗 剧情驱动,共计 20 关长篇战役 全新诺戈瓦岛屿,整张地图占地 100 平方公里 追加全新载具、枪械与单兵装备 细节详实的城镇城区作战场景
git
выпустите демейк пабга для этой игры прошу вас ♥♥♥♥
I have bought this game 3 times PC MAc Xbox original always a favourite
Practices like this are simply unacceptable, bought this just to leave negative review and refund this BS.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.