
The game follows a character struggling with anxiety and depression, moving through a dark, gloomy world. They collect power-ups representing mental health coping strategies such as exercise, problem solving or humour, gradually making the world brighter and smoother.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
Languages: English**languages with full audio support
Related
Related
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| DAVE THE DIVER | $90.8M | 139.6K | 97% | $19.99 |
| Castle Crashers® | $41.4M | 139.6K | 96% | $14.99 |
| Creativerse | $24.3M | 30.7K | 78% | $24.99 |
| Forager | $23.8M | 43.8K | 90% | $19.99 |
| Hello Kitty Island Adventure | $9M | 12.1K | 94% | $39.99 |
| Starbound | $8.9M | 123.1K | 90% | $4.49 |